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gotoxy's Comments

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Holyday City

Play Holyday City

Apr. 03, 2015

Rating: 1

@Darvious the 100 mat you see is the cap. of resources you can store in the warehouse. The material you have is the first value you see from the top right. you can craft material with factories. So buy factories to make material than use them to lower the cost of your service sector or upgrade the warehouse so you can hold even more resources. Resources = Material, Power and Food. well i think... still i dont know how you do store power in crate but meh :P

Holyday City

Play Holyday City

Apr. 03, 2015

Rating: 2

BTW, so for, i like this game way more than the new Space adCap. So far everything seem to go pretty well and be well balanced for my taste (except that free x3 that can be an issue once removed) so GRATS!!! I must admit that the SEE is a brillant idea, finally the first element of an incremental game are usefull for the others. I like that we have a service sector and a production one. Keep up the good work and i really can't wait for the export/import (hope you guys do the same as Swarm simulation and allow us to save to Kong) so i wont have to send my save a file from home/work. 5/5

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 0

Is there any ETA on the export/import option ? wanna play it from anywhere

Developer response from HolydayStudios

It will be in the next major update, we expect it to be within 7 days if not faster.

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 0

@ghettoleelewis to get resources at top, you need to buy a factory, power plant or Farm) Then they will procudre their own resources. Warehouse is used to increase your max resources stock so you can only get 100 mat, energy or food without upgrading your warehouse that use mat to upgrade and not money. Lab will produce points that will unlock other bonus from what i heared (im not there yet)

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 4

I must agree with most ppl that the interface isnt intuitive. That can repeal players because there is a lot of information on the screen. On my part, im a hardcore idler so i didnt really mind and am happy with the interface now that i know how to navigate it.

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 0

@Dev: Boutique and coffe money making doesnt use Mil Bil etc.. and 14 digital is hard to read :P heheh

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 0

@sydor01, thx nice to heared that :D kinda really nice idle game we got. and np KickAzz19.

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 0

@KickAzz19 just over the mouse and youll have mps for it

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 0

I made a quick look pretty much everywhere, can anyone confirm me that there is no speed upgrade at all in the game ? cuz all i seen was profit boost

Cartel Tycoon

Play Cartel Tycoon

Apr. 01, 2015

Rating: 1

at some point i think we should be able to sell mobs cuz if you fill up your mobs capacity (making it 0/s) and you have Under 10k you cant spend those mobs and cant upgade so you kinda fed.up

Developer response from 15seraph15

We will definitely add a sell mob button in one of our future updates. For now, we have fixed the issue with the income not adjusting after losing mob members.

Cartel Tycoon

Play Cartel Tycoon

Apr. 01, 2015

Rating: 0

refreshing the game make the timer clear :D so i refresh often

Cartel Tycoon

Play Cartel Tycoon

Apr. 01, 2015

Rating: 0

If you lose mobs, your income dont get refresh so you have to manually refresh the game

Developer response from 15seraph15

Thank your for all of your feedback gotoxy. The mission timer might be too long, it is something we are testing to see how most of the players like it to be, but we will probably lower it. As for your bug report about the income not updating, we will fix it today. We appreciate any more feedback or bug reports that you may have for us.

Cartel Tycoon

Play Cartel Tycoon

Apr. 01, 2015

Rating: 0

we we failed, can you removed the damn timeout ? its already anoying to faill. The game is so slow anyway.

Cartel Tycoon

Play Cartel Tycoon

Apr. 01, 2015

Rating: 0

ok my net income (top right corner do apply your upkeep cost of your mobs army...i c) interesting concept.

Cartel Tycoon

Play Cartel Tycoon

Apr. 01, 2015

Rating: 0

hum... i do 965/s with weeds and 988/s with mush but on top it say im doing 749/s....

Go Go guys Dota 2

Play Go Go guys Dota 2

Mar. 29, 2015

Rating: -1

when dev dont take time to say a thing, that mean the game Worth a big 1/5

Time Clickers

Play Time Clickers

Mar. 29, 2015

Rating: -17

I dont know if it is Unity 5 or you last update but now, if i use my mouse autoclick its kinda register all click even those that can be done because my mouse driver send too many click and when i unclick my button, the game kinda click for 30 mins. Before it wasnt doing that but as i said, can easily be Unity 5 since i was at 4 before.

Death Squad

Play Death Squad

Mar. 26, 2015

Rating: 2

meh... nerfing :( now im stuck to wait 3 weeks to get my first mk5...since i love nerfing, lets nerf my vote too, 1/5 since you have not say something in the update note about it. (reallly make me sad cuz you were so awesome since the begining)

Time Clickers

Play Time Clickers

Mar. 26, 2015

Rating: 5

im very disapointed to see that once you reach Lv500, your guys dont get promotion anymore but they are now like way to much costy to upgrade anymore. Congratulation to get there, now there a slap ton Congrats you looser. Now hit damn lamn button to restart with only 10 time cube or farm like a stupid guy for 1 cube each kill (know that you may need all your skills to kill one if you ever went too far)...

Developer response from Protonz

We're working on the Artifact Update. You'll have some cool/powerful things to spend Time Cubes.

Time Clickers

Play Time Clickers

Mar. 25, 2015

Rating: 3

Is it possible to make the first skill disabled in the option, cuz my mouse do click way faster than that autoclick :P

Developer response from Protonz

In the next update we'll make the auto-fire stack with manual clicking. Edit: Done in 0.6.5

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