In my last battle I lost after killing the hero from the 4th july. All my monsters/heroes life became 0 just after killing this XXXXty guy and thus all (3 hellhounds, 1 wyvern and Faefyr) died against a single Dakuwaqa... I spent Kreds in this game because I thought it was not pay to win, But few weeks later everything changed in a very bad way...
What I like in this game is that most of it occurs when offline so that I can be addicted without destroying my real life as I tend to do with other games.
Just a little idea: as base click damage becomes useless after few days playing, why not replacing the Boson omega upgrade by an upgrade giving a small chance to auto-click disasters even when offline ?
Nice updates there ! I just realised that betting lowers big crunch rewards... it could be nice if not, so that players can try to get a better rewards just before big crunching.
Nice game ! Quick comment: it seems that at some point building contribution to clicks completely surpasses other clicking damages, rendering base clicks and click upgrades useless.
Still playing and still enjoying this game ! Here are some random ideas:
1- A talent to get a very small chance that monsters drop usable items (buff, materials, ruby), with higher chance for higher area.
2- A talent to get higher chance for silver upgrade to jewel chest ?
3- Talents/upgrades for idle play, like auto-leveling, improved idle DPS...
Still enjoying this beautiful game :) Just to say that few days ago it was possible to use active crusaders for quests. I found it was more convenient that way...
Glad to hear you've stuck with Crusaders and still have fun! Do you mean using Crusaders from your formation on the missions? You can include them in your mission selection by toggling the red X http://prntscr.com/et8l5z
Hi, really nice work with this game ! It would be nice to add an option to hide or give transparency to hero DPS, so that we can admire the graphics even more :) !
Really nice game. I like how it statrs with all these options popping out of nowhere ! One thing that could be changed: recycling maps should give more descent fragment rewards, and could also give additional loots depending of the map type.
Thanks for this good game !
Suggestions:
1- Re-balance Golden Clicks because it is quite useless.
2- Make Relics more flexible for high levels (exemple: "+X levels to Solomon or +X% of your max level of Solomon, whichever is higher"), otherwise we end up using only Atman and Kumawakamaru.
TheWarchild: it's a yellow button with a flying boot at the right side of the scree. It appears after you reach lvl100 for the very first time. Ascencion button should appear just below after you buy it from Amenothep.
Gambling requires a rework