I have no clue what I'm doing, but my Djungarian Hamster civilization is at almost 100% satisfaction. They never go hungry, that's probably why...the gluttons.
Later on in Treasure Hunt mission, the contract says to go to asteroid TH-3 to find Cpt. Morgan's rival, but his rival is actually located on asteroid TH-2.
Working week after week to save up golden suns from leveling and earning sian loyalist tokens...All that hard work has made the successful acquisition of Excelsior that much sweeter.
Has the chance of certain things appearing been reduced? I've had a good 30 something rounds of straight battles so far this level, haven't had a tent yet. :C
Maybe add a status effect turn counter in battle? Some small indication of how many more turns I'll remain shocked, or how many more turns until my Iron Skin wears off, for example.
Great sword "Ragnarok" says in its description that it gives +365 STR, but in its info section, it says it gives +265. Dunno what it actually boosts your STR by, as I didn't feel like spending 90k to find out.
Every time I beat the Guardian boss in the Depths, he'll give me more gold and more exp than he did the previous time. I got 12k gold and 24k exp, with 4.8k bonus gold and 9.6k bonus exp from killing him just now. I don't know if it was intentional, but it makes leveling perhaps a little too easy from that point on. Also, I just got the Excalibur at level 30, but in the achievement list it says you're supposed to get it at level 50.
Repetitive and can quickly become boring. Very little payout after a match, even if you're leading in score. That said, it's a fun game with plenty of potential, there's just too little content at the moment. 3/5
ConArtists, have you consider adding pet dogs for survivors? The player could find a dog/pet food in residences, or you could add pet stores. I just thought it would be nice to have a canine companion wandering about my compound. Better yet, pet dogs could be counted as survivors and help fight the infected!
Nope really, we dont change anything at mission area