I hate developers who make ridiculously hard games and include "inspirational" comments. Seriously? You should be freaking worshiping me for playing this damn game, not laughing at my mistakes.
This game has some decent concepts, but is frustratingly executed.
Its minefield of random objects is ridiculously hard to react to. On the off chance that you DO have enough time to react to an object, its circular method of control (as opposed to a cardinal method) doesn't move the rocket to the direction you want to go fast enough to actually avoid the object.
In addition, the objects create something akin to a room with springboards for walls, easily combo'ing up tons of damage and flipping the rocket in the completely wrong direction.
I really liked this game, but one thing I was kind of hung up on is that the cool conditions (walking stones, and so on) that you introduce only last for one battle. Maybe create separate like groups where each battle in that group has a similar condition?
Wow, you guys. You actually think you'll get some free badge this way? If you really do, you're horribly mistaken. Mods are not necessarily high level, but a lot of them are because they have been here a while and have earned a lot of badges while at it.