grey_wolf_c's Comments

Game comments and reviews

Run 3

May. 25, 2016

0

After the latest upgrade, my bank of power cells became -5000, and the infinite run crashes the game

2

Repetitive gameplay, no new ideas. Boring.

Strikeforce Kitty 2

Jan. 25, 2015

33

"Sorry, but the game requires a powerful computer."? WTH? It's 8-bit graphics on a 2d plataformer with a single action button. It should not run like molasses. 1/5. Did not deserve medals.

Magnetized

Apr. 25, 2013

-2

level 55: 13 pixel-perfect timed clicks. Frustrating, not fun.

Magnetized

Apr. 25, 2013

1

Sound-caused memory leak even when muted, plus impossible timing luck-based gameplay. Torture to play. Make the square faster, or the moving walls slower.

Obliterate Everything 2

Mar. 09, 2013

-11

So, I was gaining the upper hand in a duel, and suddenly the screen zooms out, all my building explode at the same time and I loose. Did I run out of time? Did my enemy develop a WMD? Did a ghost sneak a nuke into my compound? And why wasn't I told why I lost? 1/5

Turnament

Mar. 06, 2013

1

Excellent. A variety of puzzles, nice difficulty curve, perfect way of introducing new mechanics.

Ode To Pixel Days

Feb. 16, 2013

43

So, this is a story of a depressed teenager that has a mental breakdown involving dissociative disorder and eventually kills himself by jumping off something high. Yeah, that was depressing.

Developer Reply

the whole point of the game was that the teenager didn't want to adapt to the real world and he tried to create and utopia. The jumping part represents the collapse of the utopia, coming back to real world

Tadpole

Jan. 27, 2013

-1

Sound and music controls don't work. Since music is extremely annoying, it's unforgivable.

For those that, like me, are playing this only for the badge: the dodge-only levels are absurdly easy. Build a small windy path, place a couple of area burst towers, send all waves at once, and with the money upgrade the area burst. Maybe add a couple of range boosts.

Bubble Tanks TD 1 was a great game. But the TD games have moved on since then, and BTTD2 has not. This is the same original game, and it is boring. Very disappointing.

Hexagon

Oct. 03, 2012

1

Really? Badges? To this seizure inducing pice of crap?

Tried to load my saved game in the extended version, screen went blck and game became unresponsive

Developer Reply

Export your save file and send it to leveluplabs@gmail.com, and we'll try to fix the problem! UPDATE: Thanks for the save file! That helped find the bug - the newest version 1.0.30 is live, and should fix this problem for you. Just refresh the game and see if it works!

Bug Slayer

Sep. 22, 2012

1

Autoaiming: the greatest innovation in bullet hell games since autofire.

Nothing new, just more of the same maps, AI, etc. Still massively relying on luck for most missions, especially the Ultimate achievements. The spiral maps and the ones where the only exit from the starting position is in the path of several guards are ridiculously boring to play - not that the rest are much better. I expected much more from this series than it has delivered.

Cubox

Jun. 26, 2012

3

Very interesting puzzle game. Just a not: 3 stars is considered "excellent" while 2 is "perfect". It would make more sense the other way around.

Demonrift TD

Sep. 29, 2011

0

@Haho9: No idea what you're talking about. I got a perfect score on the first mission, on the first try, without even knowing the game. Maybe you are playing on 4x? If you do, you don't get as much construction points. @menaragames: yeah, repeating what everyone else said: fix the damn AI. The archers can't be shooting at something in the entrance when the bloody birds only they can kill are about to reach the castle. Either have them prioritize the birds, or at least prioritize whatever is closest to the castle. Or better still, give us the tactical option to us, the players. Until you fix these bugs, I cannot give you a decent score.

Red Ball 3

Sep. 25, 2011

-1

Pity maklaus had to go and ruin a perfectly enjoyable physics plataformer puzzle game with a pointless and boring level 19

Sleepy Stu's Adventure

Sep. 18, 2011

0

Was a nice puzzle game, until around level 45 it became just another boring plataformer. Pity.

Not To Scale

Jul. 31, 2011

0

Excellent. First time I see the 'classic' puzzle ported to the computer properly. The technique of really paying attention to matching pictures is what serves here, not just trusting the computer to match edges for you and locking them in place. Congratulations!