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Greyscar's Comments

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The Walls - Part Two

Play The Walls - Part Two

Nov. 06, 2007

Rating: 0

Anyone can give me a hint for the 3rd one? =/

Swept to the End

Play Swept to the End

Nov. 06, 2007

Rating: 1

hit detection could also use a few improvements... A great game and concept overall... But it could really use more work as for the battle system... because the way it is... it feels a bit frustrating...

Swept to the End

Play Swept to the End

Nov. 06, 2007

Rating: 1

Oh... sometimes, enemies also do double attacks...

Swept to the End

Play Swept to the End

Nov. 06, 2007

Rating: 1

*hit*

Swept to the End

Play Swept to the End

Nov. 06, 2007

Rating: 1

Hmmm... maybe also a short amount of time between when ennemies can it/... It's annoying when they all gang up on you and you loose 3 or 4 health points all at once...

Swept to the End

Play Swept to the End

Nov. 06, 2007

Rating: 1

Hmmm... well... the fighting controls could use more intuitiveness... Oh... and an option to customize controls would be a good addition...

Dragon Ball Dress Up

Play Dragon Ball Dress Up

Nov. 06, 2007

Rating: 0

SevereFlame, ROFL XD... Good one...

Click Maze 2

Play Click Maze 2

Nov. 06, 2007

Rating: 0

Original evolution of the old boring wall avoider games where you just had to follow annoyingly long and tightly created mazes... Pretty nice :D

Nibblets

Play Nibblets

Nov. 06, 2007

Rating: 0

It is innovative :D

Snowman Attack

Play Snowman Attack

Nov. 05, 2007

Rating: 0

Hyriodula, well... never mind... we all have our bad days >_>... Dark Nemo, true... upgrades are quiote uneven... but I recommend focusing on fire rate alone until you get it to the max... the hints in the game are quite useful actually... Though you're right when saying that it should be more balanced... Big Cheese, actualkly, you have to detonate the mines by pressing the corresponding button when they are on... which is a total pain... But oh well... as for the strenght of the weapon upgrade, it does not make it kill in less shots but your shots are a little bigger every time... meaning that it's easier not to miss... still... an upgrade not to care much for...

Nail It

Play Nail It

Nov. 05, 2007

Rating: 0

This one also seems like it requires to be re-uploaded... It should work properly afterwards...

Sushi Dash

Play Sushi Dash

Nov. 05, 2007

Rating: 0

I believe that it needs to be re-uploaded ...

RainbowDodge

Play RainbowDodge

Nov. 05, 2007

Rating: 0

Yes XD... the game is lagging... XD... Well... it was uber trash... boring to no end and pitiful in every way from every single aspect... A joke... Actually... I was unsure at first if indeed it was a joke... But... really... It's not even funny... But I guess it was your first one... and you probsably only wanted to see if you could create and handle the basics of game-making... Well... from that perspective, it's a fair start... Just... remember to put a lot more work on your next... should you plan to make another game...

Hooked

Play Hooked

Nov. 05, 2007

Rating: 0

It's a good simple idea really... just needs a little bit of work...

Hooked

Play Hooked

Nov. 05, 2007

Rating: 0

It's kinda really ridiculous... hooks come in huge waves and randomly... and it is true that hit detection could be improved a bit... It still needs a bit of work... A bit of regulation of the randomness wouldn't hurt either...

Hero RPG

Play Hero RPG

Nov. 05, 2007

Rating: 0

Hmmm... my data was deleted as well... I assume it has something to do with the fact that it was probably updated... well... in any case, Fantastic design... A good idea would be to add an auto-attack option to help make attacking quicker... Oh... and if there was multiplayer and PvP... this would greatly add to the game... It may need a few updates here and there... But still really nicely done... oh... And I look forward to playing the other parts of the game... when they will be added... :D

Slider

Play Slider

Nov. 05, 2007

Rating: 1

Hmmm... well... It's cute and all... But... If you can't set the gecko to the direction you want, level 21 is kinda impossible... because he can never go back... Well... anyways... very interesting sort of game... nice and fun... but... I believe more work put to it could bring great benefits... Great potential... Just needs a little more work...

The Economist

Play The Economist

Nov. 05, 2007

Rating: 0

I have the same problem again... It still seems to need to be fixed... I'll wait... Take your time... I hope that the Kong staff will be able to help you out... Because while I cannot see, I hear it... and like what I hear :D

The Economist

Play The Economist

Nov. 04, 2007

Rating: 0

Hmmm... I... believe that it needs to be re-uploaded in order to work properly...

Escape From Hartwell

Play Escape From Hartwell

Nov. 04, 2007

Rating: 2

I agree that it was fairly short and a bit easy when you think about it... But still... It was quite a nice cute game :D

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