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grindsaur's Comments

Comment

Frugal Knight

Play Frugal Knight

Mar. 02, 2020

Rating: -1

How did I pass level 84 at Gold (320 gold), without realising? How did I do it?!?! Is that level even possible?!!?

Word Wipe

Play Word Wipe

Sep. 03, 2019

Rating: 16

An untimed version would be far preferable.

Road Of Fury 3

Play Road Of Fury 3

Feb. 10, 2018

Rating: 2

Did anyone else notice the Star Destroyer in the middle ground on the sea-floor/desert level (area 1)? Nice touch! ;)

Accelerator

Play Accelerator

Jun. 08, 2017

Rating: 1

I'm encountering invisible obstacles in the new version, I presume this is a bug ;)

Medieval Cop - Dregg Me To Hell

Play Medieval Cop - Dregg Me To Hell

Nov. 15, 2016

Rating: 1

"The Chicken King" heh! :D

Developer response from VasantJ

Wait till you meet the Don Cat...

GeneMix

Play GeneMix

Mar. 10, 2016

Rating: 1

Is there a way to turn the damned hint-hand off? It's annoying me to no end... :/ Also, the game seems a little too linear, which is a pity - it is a nice premise and otherwise well made.

Developer response from svpustelga

Starting from level 10, we increased the delay before appearance of the hand. I hope this will help!

oO

Play oO

Sep. 13, 2014

Rating: 0

Bloody Hell! That's frustrating! ...and addictive, I suppose... :/

Deep Sea Hunter 2

Play Deep Sea Hunter 2

Jan. 12, 2014

Rating: 0

"Torpedoing manatees for fun and profit"... Screaming squid? Floating gold? There's something fishy around here... :)

The Boyfriend Trainer

Play The Boyfriend Trainer

Sep. 26, 2010

Rating: 9

Yes, it does promote a disgusting, stereotypical and disrespectful view on relationships.

Reeelz

Play Reeelz

Aug. 27, 2010

Rating: 10

Nice, but not excessively hard :)

Draughts

Play Draughts

Aug. 24, 2010

Rating: 1

Even when playing totally honestly, i.e. not using the exploit kingkev90 points out above, the AI is not at all hard to beat...

Miami Shark

Play Miami Shark

Apr. 06, 2010

Rating: 0

Fantastic fun! :D

Walkinator

Play Walkinator

Apr. 03, 2010

Rating: 0

I think it's a bit of a problem that the "bones" aren't properly rigid...

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