This game seems like it has a ton of potential, but it strikes me as being in the playtest stage. I can't say it wasn't fun, because I kept playing it. I liked how easy it was to build up resource pools, and the rapid pace of the game was unexpected and greatly appreciated (I was expecting long turn-based sessions). Unfortunately, it just gets OLD, and tiresome relatively early. "Well, I just built these buildings, which I need to level up, in order to buy this building, in order to get this guy, before developing these other buildings so that I can research these four levels of stuff, so that I can then, in turn, be allowed to research arrows so I can get some #$%!ing archers." Repeat process over and over, building in resource requirements every time. Not EXACTLY what goes on in the game, but you know what I mean