A few improvements and it could be good. Just making levels longer doesn't make them harder. Most people would get bored pretty quickly because the challenge doesn't increase it just takes longer to finish a level. extra points for smashing the smaller pieces... power ups eg. some rocks may contain gold which increases the size of your rock smasher. Needs a different cave pic for each level... just a few ideas...
A great example of a simple game done well . Would benefit from having some goals or a storyline with some cutscenes or something just to keep people interested in playing through longer...
Great start but player movement is the main thing that annoyed me... far from terrible but playability is the key to people (well me anyway...) coming back to a game... Still far better than I can do. Keep the series coming, will be interesting to see the improvements in each new game...
Agree completely Scram... the reason these sort of card games are fun is that you don't know if you will be able to win or not. It's a combination of skill and luck...
Fun but for some reason to advance I have to click on "Pause/Reset" then "level select" to go to the next level... I waited for something to happen after it came up "Checking" but nothing... otherwise good stuff.
Thanks Supa... for not saying "first" and hemma why is there a "fly" buzzing around up and left of my scope... strangely moving just as my scope does... 4/5 for having a go... -3 for "tha"
So funny... titles and speech are in english, instructions in (i think) spanish and it is 2 Asian teams... don't think this is Nicoaq's game somehow considering he would have been 6 in 2002...