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The Mothership
Jan. 07, 2009
Rating: 0
i got bored after i died during the self-destruct sequence and the respawn point was back to level c when you meet the first zombie
i was jumping around on level D and suddenly fell into the "elivator," which transported me back to the doorway of level D
The Professionals 2
Gets repetitive, laser parts were annoying
Castle Clout 3.0
Jan. 06, 2009
it sucks that you have to completely start over once you lose. consider giving points for spending on upgrades
Panda: Tactical Sniper 2
i put in code to play again, but had lost all achievements..lame
Xee Bee
Dec. 11, 2008
More, gimme more
Final Day!
Rating: 1
I say this for most games-- needs purchasable upgrades
Iggydodge II: Not About Iguanas
Dec. 10, 2008
I just pressed into the wall to die a lot; that's what you want, isnt' it? You Sadist
Battletank - Desert Mission
repetitve, needs purchasable upgrades
Ice-9
Dec. 09, 2008
i enjoyed the music
Gluttony 2
Too simple, add dynamics by integrating upgrades and various badguys
Ninya
THe badguys kept attacking vackwards.. might want to look into that
Destroy All Zombies III
Dec. 08, 2008
too easy, too short, but fun. Revolver needs to be more powerful, shotgun too. I agree with Squeeoo
Garage Escape
Nov. 20, 2008
not too bad, the complaints of clicking near the edges are echoed by me.
Brain test
2-2=4? the first question to level 2 1/5 for math mistake in a math test game
Herod's Lost Tomb
the objects don't always look like what you would think they should
Undead Assault
i mean come on, the screen just pushes you forward... how lame
Anaksha: Female Assassin
Good graphics and gameplay, but the explicit themes area bit much
The Cliff Escape
Oct. 20, 2008
click click click
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