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Adventure Story

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Jan. 04, 2012

Rating: 1

Did anyone else notice the link in the Can Hug Every Cat Badge?

300 miles to Pigsland

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Jan. 03, 2012

Rating: 0

Didn't save my game ... ... ... ... ... ... ... ... ... ... ...

Raze 2

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Dec. 10, 2011

Rating: -4

The damage is too random and enemies are constantly suiciding just before I kill them. 3/5 for being annoying.

Spacecraft

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Dec. 08, 2011

Rating: -2

I'm not sure I can keep playing this game. I feel like the entire campaign is going to be missile drones and pulse waves. I can't get any ships in close. Too damn frustrating.

The Visitor Returns

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Dec. 08, 2011

Rating: 2

I have just one question. Will I get to slither into a cat's anus again?

Earn to Die

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Dec. 08, 2011

Rating: 0

Badges added. Save file is gone. Rating reduced.

Gibbets 3

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Dec. 07, 2011

Rating: 8

Give me one good reason not to shoot them in the head.

LethalRPGDestiny 2: Conquest

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Nov. 21, 2011

Rating: -3

My save file is gone. 1/5.

LethalRPGDestiny 2: Conquest

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Nov. 20, 2011

Rating: 3

Seriously though... Regeneration is bullcrap. I've been grinding at the tournament so I can finally defeat the tribe leader. This is taking me forever. And abilities are b.s. It's better to train straight strength and crit damage.

LethalRPGDestiny 2: Conquest

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Nov. 20, 2011

Rating: 8

Some of these enemies have ridiculous heal. The raptor at the tournament is regenerating faster than I can kill it.

Flaming Zombooka 3 : Carnival

Play Flaming Zombooka 3 : Carnival

Nov. 19, 2011

Rating: 5

I shot a zombie with a fire missile and it continuously, rapidly randomized its appearance. It was slightly horrifying.

LethalRPGDestiny 2: Conquest

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Nov. 19, 2011

Rating: -9

Have to click on skills to see their description in a pop-up. Already bored.

Pursuit of hat

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Nov. 17, 2011

Rating: 4

These hats will cost you an arm and a leg! HA!

Rocketeer

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Oct. 31, 2011

Rating: 2

Clouds should not be there on your way back down. That's really annoying because it makes the wait so incredibly long.

Kit and the Octopod

Play Kit and the Octopod

Oct. 25, 2011

Rating: 6

Too many peeves. Coins from chests never stop bouncing, throwing the tetrapod is the best form of combat, coins being health isn't very useful since they're never in high combat areas, controls are sometimes unresponsive (on multiple occasions, i would try to kick and the delay would make the game believe i was trying to use my wrench), the tetrapod will often fall behind and I just don't care enough to go back to fetch it, climbing walls is possible by repeatedly jumping and then wall running against a single wall, bounces are ridiculous (in the bear arena, i defeated the buzzsaw guards by getting them in a position where they would peel the tetrapod, throw it, and then have it hit a wall, only to bounce right back onto their face), archer kicks often sent me into deathtraps like spikes, ... too many little things add up to 3/5

Diamond Hollow II

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Sep. 23, 2011

Rating: 0

I'm excited to see a Diamond Hollow 2. Can't wait to play.

The King's League

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Sep. 22, 2011

Rating: 2

The only frustrating part is having a strong soldier who can't advance because the arrows have such powerful knockback.

After Years in Dark Tunnels

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Sep. 20, 2011

Rating: 8

"Chloe, the ship's communications officer...and my friend." Chloe's remains are in a heart-shaped room.

Delivery Man

Play Delivery Man

Sep. 20, 2011

Rating: 3

This is ridiculous. My guns only seem to hit when I'm not actually aimed on top of the enemy. When I'm being shot, it's as if my guns do no damage. The pistol is so far the best gun I've used. The game needs a lot of work done to it.

Space Punk Racer

Play Space Punk Racer

Sep. 20, 2011

Rating: -4

Too short. Too simple. Too few upgrades. Too stupid of a story. I often destroy a civilian far ahead with my shockwave while the racer next to me is unharmed. Losing all of my energy from bumping when I boost is enough to make me never boost again. 2/5

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