It would be nice to be able to replay. Other than that, stunning graphics and nice music. Looks like someone spent a bit of time making this. good game. :)
Quite a unique add to the tower defense genre. The unit's seem to get confused and go backwards sometimes though (probably the only reason I finished 101).
http://img200.imageshack.us/my.php?image=piratedefense101.png
this game's "gun reaction" (getting pushed the other way) seems to be bugged under linux. Shotgun's the worst. shoot once and you are infinitely propelled in one direction.
I keep getting bugged on lvl 7 (first air lvl). The Air Tower keeps on shooting at a helicopter (already blown up) and the entire game freezes. It also failed to load properly once.
Sky Minefield seems to be one of the best turrents in the game. just spam a couple of them and all enemies die nearly instantly (need support for rear tho for teleporting units)
lvl14 seems buggy. I don't change any setup and just re-run by simply clicking the power button. Sometimes works, sometimes fails. It fails sometimes b/c the steam hits one of the bad detectors for 3 smokes while sometimes, it only hits with 2 smokes. The 1 smoke difference creates the ball to drop. :(
Died on lvl 53 :( @ medium. I shouldn't have bought extra points thing... ran out of resets. Medium & Hard seem so.... impossible... T_T btw. med has 59 levels. I could see the end... PS. basic arrow tower is one of the highest efficiency.
T_T I got hit ~5 times total... 4 on 1 boss I couldn't figure out how to dodge and another cuz i coughed and got hit by some random (this could have been 2 hits). Impossible badge really is hard... Tip: Just look @ ur ship (and bullet pattern for boss) and dodge. ignore all others. lazer ships rock btw.
Repost: Adapted from others: "upgrade" means max, buy walls as needed; buy in this order: 1 gunman, shotgun (will use for tankers at endgame), quake machine, 1 repairman, misslaunch then upgrade missles, lzr tower, upgrade rate of fire on misslaunch & lzr, sell quake, 2nd lzr, upgrade RoF, upgrade dmg on lzrs, 44 gunman, sell misslaunch, 3rd lzr & upgrade it, 2 gunman every lvl from hereon, space lzr, upgrade ammo then reload then radius (fire 1 per tank, 2 per mech), rest of $ on repairmen, REPOST THIS WHEN IT WORKS!