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Nov. 09, 2019
argh no edits here, of course it says 0.1/s in both cases
I suggest for training and actions you introduce *activity effects* and *completion effects*. For example the Languages skill says under *effects* "research: 0.1/s" which is awarded each second during training, and "train lore rate: 1/s", which is awarded on completion of a level. It is a bit confusing sometimes whether the award is forever or just during the activity.
Mar. 08, 2017
Loading autosave from before the outro did not work for the badge, but replaying the whole game works.
Mar. 07, 2017
I don't get this game. 1/5
Mar. 01, 2017
Why is this under the puzzle category on the frontpage if the tag has a rating
Aug. 20, 2014
10 level / 100 level money in short: 14 times / 14k times the amount displayed on the level up button longer version: amount per level increases by approx. x1000 per 100 levels, that makes (exponential growth) 1000^(1/100) per level. Now sum 1000^(i/100) from i=0 to 9 or from 0 to 99 and get the amount in the top line.
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