Well, that was fun. I love the touch of having the easy set of flame traps always be at the 120s mark - making a great capstone if you've had a perfect run to that point. Got up to 1003 meters before realizing distance wasn't the answer. (Had 990 before that, and wondered if I just needed to go a bit farther...)
Neat concept. Mid-air throwing physics are annoying. Would have liked an actual ending for finishing all the levels - and the chandelier level really should have come earlier, it was far too easy as a finale.
Yeah, 3_1 is unfinishable for me. Even with perfect timing, the left side of the non-solid vertical wall still seems to have the horizontal barrier. It's also dreadfully easy to get stuck between the two fields below that wall - friction hits hard. Shame, the gimmick was fun.
32778 points. I know this is a simple game, but it's often just what I want. Helps with mental arithmetic quite a bit. What can I say, I miss the 'edutainment' genre sometimes.
That was fun! 20037 points on my last attempt - recognizing three-digit primes took the most time for me, but seemed to be scored accordingly. Just difficult enough to be fun for me.
Wound up having to grind deaths to unlock Death Adder, but other than that this is pretty fun indeed. I'll have to come back tomorrow for Burmese and Passage.
I'm going to brag a bit - I managed to beat the 'invisible' level without the matching powerup. (I thought, initially, that the powerup was the goal of that level.) Finding out that my irregular deaths were by beam explained quite a bit.
Not sure how many tries that took, but I managed it.
Can you report back with your OS/Browser?