My tips for evading the final boss:
-missiles, start in the bottom of one corner, then move straight along the bottom to the middle and then go diagonally up about halfway. By that point, he should have shot the next volley, so go down as far as you can go and head to the other side, using the same strategy.
-snakes, get as close as you can and squeeze through the snakes, then use the mouse control to dodge the bullets that he follows with.
-bullets, Hardest in my opinion to dodge, you need to get into a gap as fast as possible. Use the mouse to try to stay in the center of the gap, and hope it doesn't get too small.
-pulses, watch the top, it will flash and then fires once the flash goes away. Try to find areas where he's not firing.
F solid city. I got gold by doing triple irons on the front wall to knock it onto second tower while killing the 2 on top. Then hit the middle with acid to kill the king in the bottom.
I don't think this is a good game. It does have beautiful art, and the story has good buried meanings and the like that goes into the good art games, but the story is terrible. If the guy who made it could find a good writer or something, and make a game like this out of a good story, it would be a 5/5 easily. Instead, only a 2/5, and that's just because of how well done the art is.
It glitched on the last level. The very last enemy destroyed the statue, and I quit the level. It counted t as a victory though, so I beat the game. :)
Possibly the most annoying thing is how the towers have bad priority targeting. They will focus on one creep and not kill it when there are like 10 smaller ones they could kill that they don't shoot.