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Gutbur's Comments

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Takeover

Play Takeover

Oct. 29, 2012

Rating: 73

Would be a LOT better if you could keep your units from auto-attacking any enemy that is near, or order them to withdraw or run away.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Nov. 13, 2011

Rating: 1

Automove could be a bit more intelligent. I can one shot the enemy with my most basic spell, or I could hit it three times with my sword - automove fills the queue with sword attacks.

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 29, 2011

Rating: -3

I haven't seen all the hats, but if there is not a beanie with a propeller, there is a serious oversight in the variety of hats.

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 29, 2011

Rating: 3

I think that there needs to be a bit more help about finding out how to earn the hats.

Epic War 5

Play Epic War 5

Oct. 08, 2011

Rating: 2

I don't like that when you stun an enemy (like with the thunder spell), their hp bar becomes solid, you can't tell how much damage you are doing. Need to make it like the status effects on allied units, just tinted a color.

Icy Gifts

Play Icy Gifts

Feb. 02, 2011

Rating: 0

Excellent work - easy enough to not frustrate the crazy out of perfectionists, hard enough to actually take a couple tries on some of the levels and enough variation to make each level fairly unique.

Mage Mugalon - Multiplayer Strategy

Play Mage Mugalon - Multiplayer Strategy

Apr. 13, 2009

Rating: 0

Copy of another game with mages instead of soldiers, with worse graphics and a crappy server. At least you are playing other humans though. 2/5

BLACK CAT

Play BLACK CAT

Apr. 09, 2009

Rating: 0

Wow. Whatever you are on has to be illegal in most contries.

Bike Challenge 3

Play Bike Challenge 3

Apr. 08, 2009

Rating: 0

way too bouncy, change the physics and speeds.

Downhill Delivery

Play Downhill Delivery

Apr. 01, 2009

Rating: 0

The point is to keep as many boxes in your cart as long as possible, each box gathers point for the farther you take it. if a box falls out quick, you get the 3 - 7 points when it hits, but if it stays for a long time, you can get over 40 points per box.

Little Devils

Play Little Devils

Mar. 30, 2009

Rating: 0

If you catch the devil at the bottom of the screen, it takes nearly 3 seconds for it to fly away for you to get another, kinda screws over the player.

S.M.E.H.G

Play S.M.E.H.G

Mar. 06, 2009

Rating: 0

Might want to fix the bugs of dying without touching anything, and the lines that go through the score box as you move along. Never saw rocks to collect, add powerups or something, allow us to move more than just up and down. Needs some spice to make it worth playing for more than a minute or so.

Circular Chaos

Play Circular Chaos

Mar. 06, 2009

Rating: 0

Period of immunity after hit you are immobile, often means you get hit as soon as it wears off. Allow movement while immune after getting hit. In addition, you have to click again after you click start to be able to control your unit, kind of annoying. Dark background means it is hard to see your own shots and hard to see shrapnel that might hit you.

Monster Truck Maniac 2

Play Monster Truck Maniac 2

Mar. 02, 2009

Rating: 0

Need to fix level so that if you have passed it before and go back to try again you the next button is always available at the end of the level.

Chain Circles

Play Chain Circles

Dec. 15, 2008

Rating: 0

Yet another chain reaction game, toss in something new...

Distopix

Play Distopix

Oct. 16, 2008

Rating: 0

Disorienting at first, but you get used to it, and then the flipping happens. Only thing I have an issue with it while it skews or flips or moves, you often just can't see what is going on, and it often costs a life with the green boxes. 5/5 for turning it into pong at the end. nostagia ftw

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