Even when I know where to place my cursor I get a couple of pixels off and I had to flipping restart-- eventually got it, 2nd impossible badge aww yeah!
I'm legit wondering if they are rigging the ratings, based off the comments there seems to be a general agreement that the game isn't a 4/5. I seriously hope Kongregate isn't compromising their rating dignity for paid ratings :O
What a shame this game is terribly easy-- it seems it could have been fun if the Elf-O-Manic wasn't SUPER OP! I won every level after that without even shooting. Balance the game, and speed up enemies appearing -- 2/5
Surprisingly fun game! Of course, this is a clear copy of Red Remover but that's not a bad thing (I loved that game!). The pink bouncing shapes are a good addition. Add more levels, maybe more game elements, improve the graphics and you've got a stellar game! The levels were fairly interesting I am thirsting for more :D 4/5
Cursed Treasure is characterized by its upgrade system, good graphics, and intriguing gameplay. I was happy to see that all of these elements were intact in the sequel along with more badges, enemies, replay value (night mode), and balanced towers to entertain me for months.
Things I disliked: The lack of click fast-forward. Please give the option to toggle forward with different multipliers (x1, x2, x4) with a button that doesn't need to be held down. That'd be awesome.
The amount of pop-ups explaining me what to do are super-annoying, either put them in the instructions or in the top-left news feed.
Third, the dropping of coins mechanism might be fun at first drop but it soon gets tedious. Let it be automatic or make an upgrade to do so.
Fourth, as in the popular Bloons series, there should be tower target options for enemy attacks (eg strongest, farthest, weakest, gem-carrying).
Makes these fixes and a near-perfect game will have been created. Keep up the good work!
Where are the bouncing boobs? Call me a perv but that was my favorite little hidden gem in the last game. Still good game 4/5 because my attention span isn't that long.
This game would be fine, nothing special, but fine if it weren't so buggy. I mean I sometimes gets bombarded with balls (I get to 650 and then it's too laggy to continue), and other times the game ends at 100 balls. Plus hit detection is heavily flawed, music is mediocre, game mechanics are off (balls go away more than a second after the hit and random dotted line). Honestly, I am not surprised the game is tagged "Horror". I do not feel bad giving this incomplete game a 1/5 and I will not waste my time getting this badge.
To end on a positive note, the game would have potential if the aforementioned problems are fixed as the game idea is not too original but is tried-and-true, I enjoy bubble clearing games.
I haven't seen a comment on this topic recently, I got the hard badge with a bit of luck with the Gauss Rifle (got loads of ammo) and a relatively good secondary weapon as I ran out of ammo (assault rifle for me). Shoot the zombies before they come in order to keep your speed up to almost 120 for almost all the game. I tried the tRex and Shark Gun but didn't have as much success, maybe it's just my personal experience. Excellent game BTW!
+: Great graphics, smooth controls, upgrades are always welcome, missions are cool, initial challenge is at a good level, ore types and people are interesting/ engaging
-: Unbalanced upgrades (cooling level 5), lack of more upgrades (add a special ubermaterial that costs 100k each and that does something interesting), addition of achievements would be excellent, longer story line, more obstacles/ challenge (harder to get money, travel), a method to speed up the return time as you come back from mining.
lol one of the easiest hard badges around, especially after completing the "Now With 33% Less Slice" Badge :P Thanks for the 50 free points Kongregate, good game too! 4/5