By the way you had a spelling error, Look for 'Dugther' or something close to that. Sweet game though!! SPOILER ALERT (The spelling error is on the night you teach the smith's daughter how to use a sword for the first time).
GO TO OBJECTIVES FOR CARNIVAL
If the popup for the carnival of sorrows had a big PLAY button that opened up the Objectives it might be a bit easier for next time.
GO TO OBJECTIVES FOR CARNIVAL
There needs to be big for others to see over other conversations.. very important info seeing as how there really isnt a good way for players to know that. If the popup for the carnival of sorrows had a big PLAY button that opened up the Objectives it might be a bit easier for next time
Thanks for the feedback. We do call it a campaign, in line with the other additions to the game which require resetting the world to select. We are planning on rewording parts of the event pop-up.
SEARCHING: If you are going to search use 1 to 2 people with higher melee/shooting. This way if they find you something it is a bonus and they are less likely to die. Play with the percents by switching out people to have the best outcome. Lost a huge group and found the most reliable method to only have a few people MAX on search.
SURVIVAL: Have everyone on shooting/melee once you have some people (5 is more than enough to get the badges). Use a couple proxy mines near the woods (will waste money so make sure you have nothing else to spend it on.) Have someone to reload and switch between your best guns.
HEAD SHOTS: Shoot your weapons in a burst if you can. Aim more to the left and down of their head and you are bound to win. Also if you NEED head shots wait towards the end of the round and do some aiming/practicing. Finished around 30 days with the INGRAM and MP5.
Good luck and have fun!! (It is a bit repetitive with little challenge but oh well.)
Bug with the monsters in redoubt fort. they are getting a buff that increases attack by 400%.. i think at that level it is supposed to be 40% because it does 956 dmg for a level 12.
Thanks for the feedback. We do call it a campaign, in line with the other additions to the game which require resetting the world to select. We are planning on rewording parts of the event pop-up.