Why must you have three lives in 3-hit mode? Why can't you just have one life and lose a third of your health each hit? I hate having to wait 8 seconds every time I die to see "GET UP!"...
I always wondered why the enemies exploded into flames at death... but then I read InstantRamen's comment and realized that it's not because they're dieing... but because they're astonished by Tristan's amazing abilities of blocking and slashing.
"Gotta Kill 'Em All!"
Dude! You just completed the "Gotta Kill 'Em All!" achievement in Hero's Arms and won the "Gotta Kill 'Em All!" badge and 30 points!
Added draw feature. Working on changing the color... idk why it came out as hot pink. And also, DO NOT DRAW ON THE TIMER, I have not yet made the drawing appear under the timer text.
Welll... I've had it going for a few hours now and I'm up to 15037... my best so far. Too bad there's no save or API yet. I've been working on them, just need the right coding!
Redid text. And no it's not just because of Hyperjumble. This was a needed thing because I needed to completely re-do the text and Tutorial Box because they were both one image. I needed them in separate layers.
I think this game could hold more things to do... like item drops, armor, stores, new weapons, and quests that give bonus EXP and coins... like Idle 2, they're idle quests. More to do besides watch and get bonuses would be nice, (yes I know it's an idle game) but even Idle 2 have more to do with it's messages and such.