Too random. The issue is that you're really not in control of anything because its the same board being used. You can't think of any strategy longer than that of a single turn because you don't know what your opponent is goign to do. Would work far far better if every player had their own board.
Nice game, though I think there's a problem with the level design not being random. I was able to put my ship in a particular spot - not move it and racked up 80k points till I ran out of sun.
Quite liked the game, but found it pretty impossible to have enough tea the exact moment the clipper arrived, even if I bought tea constantly throughout the year without paying heed to the prices.
This game is sadly too overcomplicated.
When I play a game I want to relax, not see 10-15 "This is X" boxes every single time I sneeze. I like how open it is, but seriously, in small pieces please.
I sincerly hate this game. It is riddled with bugs and 'exploits'. For a start, why do I need to specify if I want to attack normally? Secondly, the game checks your 'attack' whether it is possible or not. So the best way to fight is to run around with a bow, wait until the message disappears, stand still, get the fire in the 'attack cycle' and then run around again.