Getting the hard badge takes a hint of luck with it: your yellow helper has to come out early, need lots of purple powers, and you have to hit at least 70% of your shapes without hitting a single red shape, meaning you'll be spending much of your time looking for a split second that a red shape doesn't pop out at you. I should hate this game, but for some reason I can't. This game is just very well done. Bravo. 4/5
You need to survive at least 2 1/2 minutes on your first day and get an elevation of around $6,000. If you don't hit any $10 platforms, start over. $5 platforms won't be enough. After that you'll have enough cash to buy a radar, fuel, fuel suckers (if possible) and good bungee equipment to fly to the moon on day 2. Last as long as you can. Day 3 to Mars should be just a matter of launching and needing a rocket or two.
Would make a sweet MMORPG... were it not for it being buggy, loaded with hackers (not as many as the original though), and the constant disconnecting. This game is unplayable, but I'm giving it a 2/5 because it has potential.
AnonymousMouse, here's an idea. Instead of attacking us over a sub-par game that looks like a cartoon version of Mortal Kombat, how about actually taking a stand against people in your own religion who have done far worse and far more blasphemous things... in Jesus' name no less. Being a born-again myself, I don't like this game either. Doesn't mean I'm gonna tell people I'm going to hell for it. I take it as a personal insult.
AnonymousMouse, seriously, grow some backbone. As for the game itself, the game isn't as amazing as some would claim it is just because it makes fun of Christianity. Learning curve increases QUICK when going from Mary/Jesus to Satan. The graphics and sound are nice though. Just that curve... yeah. I think Satan seems a little too overpowered. 3/5.
So just some final comments from me. Now that the new luster of it has died down, I gotta think to myself, is it good? Well, the learning curve is painful, by level 9/10 you're rushing to get mushrooms in, but it's just weird... it's like it's hard, but it's a good kind of hard. It's a hard I know I can control, and with a little practice I can get it down right. The Angel Doll is necessary to get ANYTHING past a bronze in this game... other than that, this game is easily one of the best on Kongregate. Put it up there with Sonny, BTD3, Gemcraft, and Mastermind. It's that good, and like I said in a previous post, how games like this get ignored while half the featured games aren't even 1/5 as entertaining as this is beyond me. 5/5.
This game is absolutely wonderful. How this game got deleted while Death Dice Overdose gets badges is beyond me. Someone should fire the PR staff on Kongregate, lol. 5/5.
Not bad. When you get to the 350 point ones, it becomes a real pain, because 5-6 of them pop out at a time just inches from you so you have literally nowhere to go, and most of the time you have no choice but to take a hit just to keep going. I like the game, the font is sweet, reminds me of old-school games, but man, the ships just get annoying when they spawn after a while. I enjoyed it overall though. I can see badges like a 9x multiplier or 100,000+ points as a hard easy for this game. 4/5
Finally beat an 11th wave, didn't get to survive a 12th. I don't like how the randomizer for survival seems to start you off with 8 guns and 8 soldiers right off the bat, before you even get a chance to grab a better gun. Overall, I was gonna give it a 4/5 for the campaign, but the survival was not thought out at all... 3/5.
Ridiculous. No-Zilch games are impossible. In 50 games recorded in Excel, # of 1500 point 6-dice rolls: Me - 13, COM - 57. # of Nothing-500 point 6-dice rolls: Me - 26, COM - 29. # of 500-point dice rolls or better (3 5's or higher): Me - 52, COM - 142. # of forced zilches: Me - 95, COM - 57. And this is on 20 Recklesses, 20 Cautiouses, and 10 Realists. Combined record: 14-36. If this is just luck, I have waterfront property in Nebraska to sell you. 1/5.