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Game comments and reviews
Apr. 14, 2017
I know I played a game exactly like this (minus the story) on Kongregate in the past two or three years, but can't remember the name of it.
Jul. 30, 2016
Good game. But I broke the sequence by brute forcing the combination puzzles, first the zodiac puzzle behind the curtain on the stage, and then the color puzzle on the vending machine. Both puzzles are easy to solve with only one or two of the clues available. Since I solved those puzzles without all the clues, I saw the ending without finding the girl.
Jun. 07, 2016
My thanks goes to Pwong 2 for preparing me to play this game.
Apr. 23, 2016
I thought the rooms should have names. Then again, nearly every room would be titled, "And you thought the last room was hard!"
Sep. 26, 2015
MacQwerty won $778. Too bad he didn't live long enough to use it.
Aug. 11, 2015
It's a fun game, but the difficulty modifier seems meaningless. I get some of the same points of interest in level 4 or 5 that I already had in levels 1 or 2.
May. 13, 2015
You can empty the water from the glass by pouring it down the sink. You have to click to the left of the sink a little bit.
Apr. 11, 2015
Confucius said it doesn't matter how slowly you go as long as you don't stop. But the missions in this game are timed, so that's pretty poor advice...
Mar. 29, 2015
With no explanation of what each key does, it's pretty unfair to have a key that locks away as soon as you pick it up. It's like an "instant lose" item. I know complaining about this old game isn't going to change it, but future developers need to know that a cheap trick like that doesn't make a player happy.
Mar. 19, 2015
Great game. This game would benefit greatly if there were a level editor so players could make custom levels.
Feb. 06, 2015
Upgrade the winged boots to jump to areas the developer never meant you to reach. With Winged Boots +1, I was able to skip the lava maze in Dimension 14 Hardmode by jumping over the rightmost wall.
Dec. 15, 2014
There are keyboard shortcuts for Next Level [Enter], Restart [Space], and Menu [Esc] but they aren't revealed until you roll over the button with the mouse. Those keyboard shortcuts need to be labeled more clearly, it's very annoying to have to switch hands back and forth from keyboard to mouse every few seconds.
Sep. 16, 2014
The concept of the puzzles is nice, but the interface isn't ideal. It's a shame I have to start some levels by meticulously moving some pieces far from each other so they don't accidentally touch from the momentum of touching other pieces on purpose. Also, I don't think it's necessary to have so many different shades of the same color in a level, that just makes it confusing.
Jun. 25, 2014
I like the pop culture references in the high scores list.
Mar. 10, 2014
Like dorestes said, the way to get the hard badge is to never break your combo. There is a distinctive chime that sounds when the combo is broken, and it happens when you remain grounded on an asteroid for too long. Get Reaction Landings (hold the left or right arrow key appropriately when you land) to increase momentum, and if you end up going to fast then break a few asteroids with your head to slow down (hold the UP arrow and you'll break it instead of landing on it. Cannot do if the asteroid is too large). It takes some amount of luck, but it also takes a large amount of skill to accomplish the hard badge so don't give up!
Feb. 24, 2014
Hint for bosses: Make your initial explosion inside the boss so it damages the boss and also hits a helicopter or something to start a chain reaction.
Feb. 21, 2014
I don't know if this is a bug but it doesn't seem appropriate. Sometime after getting the violin, a sorrowful violin song kept looping for the rest of the game. It played through the fog puzzle, which meant it was heard to hear the sounds required to complete that one. It played even when other music themes would play (so both are playing at the same time, which seems like a bug), and it continued through the end of the game, the epilogue, and is still playing while the end credits are playing.
Jan. 13, 2014
Now I know why evil ninjas all dress the same. It's excellent camouflage, allowing them to blend in with hordes of dead ninjas.
Jan. 09, 2014
It's a pretty good game. I was amused by all the Morrowind references, especially when the guy fell down from the sky.
Developer Reply
ahhhhh i love that someone noticed!
Dec. 19, 2013
It's fun, but there are some annoying bugs. I often join a server that says "No event running". Also, it seems that often after a race event, the game hangs and the event never ends. This is especially annoying since I don't get my prize money if I won the race!
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