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Game comments and reviews
Feb. 25, 2021
Yeah, looks like the chat died. You could try using a vacant room ( https://www.kongregate.com/forums/1-kongregate/topics/1916657-which-games-are-keeping-their-game-chats?page=2#posts-13425651 ) but probably better to use discord at this point - https://discord.gg/gSD6gCz
Jul. 16, 2020
New place to chat and share links when Kong chat dies - https://discord.gg/gasZ6qA
Jul. 04, 2020
Moves too slow
May. 28, 2020
Game died when I tried to save
Apr. 13, 2020
Main game can be cleared in less than a day, which is really fast for an idle game. Generally good balance, but stats level 40-50 should be faster. There should be more ways to gain rubies. If you add more jobs/quests to make the game longer, maybe you can add daily login rubies.
There's a way to save to external source...but not to load the save?
Mar. 31, 2020
Yeah, level 11 should be pushed further back. Lots of the levels after it are much easier.
Mar. 12, 2020
Seems like a big step down from the last game. The manual targeting is awkward as hell without quick keys and the loss of equipment drop mechanic takes away a whole feature. If you wanted to add manual targeting to make the game more active, it would work better with the primary weapon.
Mar. 08, 2020
15 levels before I figured out enemy stats show up in the top right when you're standing next to them...
Mar. 05, 2020
The controls seem kind of awkward to me...maybe it's just because you can jump huge distances but only tiny heights?
Feb. 29, 2020
32 slow moving levels for botd? guess I'll pass..
Feb. 28, 2020
I like the changes, movement definitely makes more sense and pawns aren't so OP when other pieces can stop short of the wall. I still think the shop upgrades shouldn't be randomized (just let people buy whatever) and the gauntlet should award coins each round.
All the pop-ups and the delays they cause are awful. Not talking about the tutorial but after it.
Feb. 19, 2020
It's ok but gets a little repetitive. Maybe you could upgrade guns you've purchased (existing weight/rate/ammo, but could throw in things like laser sights, etc) and as you get higher up, maybe encounters of enemies to avoid and targets to shoot at for bonus cash?
Feb. 06, 2020
Too many pointless early levels, but great game again
Jan. 28, 2020
Not sure if intended, but using checkpoints doesn't restore creatures that were killed after you reached the checkpoint.
Developer Reply
Thank you for your feedback!)) This is very important for us. You can try 66 levels of the full version of the game. New monsters, new adventures, a map and new smart moves are waiting for you! https://store.steampowered.com/app/1209520/Smart_Moves
Jan. 07, 2020
The gold rewards seem kind of low then, and exp rewards are pointless.
Yes, for the current version is unbalanced. I am already checking this for the next version. Thanks.
I like it, but I think levels and achievements should give you something...like a stat boost for levels and gold reward for achievements?
Hello, this already occurs, you can see on the achievements screen by clicking on the icon of each achievement the prize that each one gives. Thank you.
Jan. 06, 2020
This is unplayable...moves way too slow
There are videos of people playing with 150vs 150 ships so this is an isolated case.
It's pretty good, but being thin = ice traction is dumb
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