It takes too long to climb back up to the max stage after reset. Maybe every 100 stages of advancement we could gain like 5-10% game speed. Otherwise for me this game is a big NO since i dont let the comp run it in the background.
Hi,
we see what we can change there. Easiest way would be to make it possible to merge items of the same kind (not graphic). But currently focusing on the world-dungeons update which hopefully will be finished this weekend.
Best regards.
Blessings should be permanent (to a stage's difficulty) since each difficulty is treated as its own stage with unique effects. Did the blessing not credit for you?
I think there are too many types of items in the game. When trying to upgrade the tier of an item with collected items its so hard to find what you are looking for. Just 1 set type per class is more than enough since you will have so many items at different tiers anyway.
Trying to find out what the bug is it works for me I check it every now and then and I tested it with some friends and it worked perfectly fine but I will figure out what it is asap
Guild-Dungeon boni is a boni you get when defeating a enemy there...
For example if you completed 10 Guild-dungeons you have a 10% damage boni at Pet-dungeons.
It seems to me that the drop rate for rare spirits has gone down a lot coz i play every day and havent had a decent spirit in many weeks now. All i get is spirits i already maxed which makes CM for me a bit of a waste of time and crystals. Also got to stage 500 in normal play and its a drag to rebirth. The devs haven't delivered on the release of version 2...sorry but the stars have to come down.
Hi, when the dungeon is defeated (0 HP) and you click again on the dungeon you will see your rewards. Best regards.