I have a riddle for you all: How did I log 75 hours on this game, but have only beaten the first level? Answer: I spent 74 hours and thirty minutes jiggling natalie's boobs.
Why was my energy reset? Did they only pack a few AA batteries or what? I like the idea of being more involved in a defense game, instead of letting the towers do all the work, but the military really didn't do a good job building this space station, especially the plugs that keep falling out. 4/5
I like this game, but I do have two complaints. One, once you get past the 30 mph mark, whether you land or fall in a ditch is entirely up to how much the game likes you at that point. I was literally at 49.9 mph when I jumped to avoid a bush, and died. Second, you should make it so that you have to push the button twice to double jump. If I accidentally hold it to long, then the chance of dying just doubled. 4/5
I probably sound like a HUGE nerd right now, but this game is very reminiscent to super paper mario. even the whole camera change thing was in that game. I still love this game. 5/5
I have to congratulate you for making the only tower defense game I have seen to the end. You have won my respect, and defended your honor as a game maker! 5/5
This game is pretty great, I never really liked Tower games before but this sold me on the genre. One suggestion though, On the second walrus room the enemies have an elemental advantage over you, but it is impossible to buy different towers than the mage, and I can't beat the level. Maybe it could be a little more fair?