I am really bad at hitting the arrows correctly, I wish they were always in the same row (like left red, up pink, blue down and right yellow) just so I could get use to it and then maybe change it up to make it harder.
Yeah, I didn't have time to add in a screen saying the objective, it was a rush just to get it done in the end! There was supposed to be upgrades too, for example you're only supposed to start with 1 ball on the first level, so it would take a bit longer normally...! :P Glad you enjoyed it though :)
Interesting, I played it a few times. I was hoping the order I clicked people might change who they ended up with, but it seems like it's always the same, correct?
Neat game, I love most of the food pairings, they are excellent. The only one I would change is Nikhil, the panda, with bamboo. Since he is the Candyman sugar cane would have been better. The journal was a fun added piece, I like it a lot.
Really neat game, I died a lot but also really enjoyed it. I kinda like that the levels seem random and not always the same one over and over. Nicely done.
There should be an attraction that's All Heathers All The Time! :) Which kongpanion you get (out of the relevant set) is random, but I'd like to add a feature where you can sell back and try again.
Thanks!
Thanks for the comment. I thought about showing the score, but I wanted to comply to the 'no text' modifier challenge, which includes numbers. But I've implemented the statistics API, you can see your score in the highscore panel.
I love that the girls now have an auto-clicker boost for affection hearts on their favorite skill! That was a interesting and fun away to help mitigate earning hearts at higher levels. Well done!
This game has some interesting mechanics. I like the way you have to balance your time between jobs, new skills and dates. I wish there was a way to unlock an auto "Flirt", or maybe have it take longer but add more hearts. In the early part of the game Atone and Chat are only a few clicks to fill up the bar. But once you get to flirt it takes a lot of clicks to get enough hearts for the next stage. Even once all my other check boxes are complete I often have to sit around clicking for quite some time and that gets tedious. Otherwise, neat game I am interested to see what comes next.
Thanks so much! I'm happy you can see the potential in this, even though it's super early alpha and the balancing is iffy. I like the idea of having auto-click or some way to get thru affection hearts faster. Lots to work on in this next little while!!
Sorry about that, thanks for trying it anyway. I have added some in game instructions/tutorial now, that should explain how it works. If it's still lacking please let me know.
Yeah, I didn't have time to add in a screen saying the objective, it was a rush just to get it done in the end! There was supposed to be upgrades too, for example you're only supposed to start with 1 ball on the first level, so it would take a bit longer normally...! :P Glad you enjoyed it though :)