Game needs to be able to resize and there needs to be a flip for when you're waiting for the wrong side of the neck then you keep getting over & over again. Otherwise, I like the idea and style.
resize will not work so good - game has pixel - not vector graphics, thus it'll look worse :(
about flip - really good idea - i will sure keep it in mind! thank you!
Thanks for the helpful feedback. I'll add an auto move into the next update (unless it causes unforeseen side effects). If you think of any other ways to improve the game or features you'd like added then please let me know.
Sorry. Time is now 16 seconds. Two unique objects added, four added overall. Score-to-get now 50. It's more furious clicking and, using my laptop's touch-pad, it's hard to win. If I was any good at 3D design I would give the shapes more volume and personality, like spikey balls with faces, or something, but I'm fourteen and I'm even stumped with trying to print the final score on the win/lose screen, so... Sorry, I try what I can! Thanks for the support though!
The shapes need more shape.... they do not appear to even belong with this game. It would be great to see different explosions and faster shapes. Just like boom, boom, boom, boom, boom, boom, boom, boom, boom, boom, boom, boom, everywhere. Maybe go from 20 to 200 points withing the same time frame.
Yup, played the tutorial and while it's rather confusing.... I did put a Nursery next to a Forest Station. Another issue is needing a bigger forest to breed rhinos. Doe this bigger have to be in a certain shape, because I had tendrils.
resize will not work so good - game has pixel - not vector graphics, thus it'll look worse :( about flip - really good idea - i will sure keep it in mind! thank you!