Was interested to sink my time into this game, to give it a shot, but just the comments say a lot. And the developer response is the most BS thing I have ever heard.
"But, you must admit, prices are the same to all players without exception. And if they are too high for you, then they are too high for everyone. And this means that in the game almost everyone plays without donate. We believe this makes our game more fair."
Even god damn EA wouldn't buy that lousy excuse for an excuse in general haha. Kastudio, here's a recommendation. Don't try to hide your greed by saying "well, its the same price for all". Some people make so much, they waste money because they have no where else to put it. Others simply can't afford it. Stupid, stupid excuse to try and pull. Let me put this simple. Stop being greedy
If anyone wants to destroy the balance of the game, its pretty easy with just a few things.
1) Get a hero who can equip Snipers (Gunslinger/Sniper) or a Rocket Launcher (Mercenary/Engineer)
2) Get you strongest damage per bullet gun.
3) Get the Drum Mag (makes all of your ammo go into one clip. The downside won't matter)
4) Get Scavenger. The 10% goes off of the spare clip, so it fully refills ammo with Drum Mag.
5) realize how stupidly strong an infinite ammo sniper/Rocket launcher really is and cheese the hell out of this game.
So far, i really really like this game. It does have a lack of story (which could be fixed by adding some cut scenes, even if only once every 10 missions) and some features could be improved (the tired system is alright, imo, as long as it ONLY starts once you have at 1 or 2 back ups for your main squad) such as getting Heros (let us pay like twice the amount to look for a specific class and the option to pay a higher price for high level heroes, lets say every 5 levels, would take some unnecessary grind out) and Slot Machine (let us auto sell any weapon under refined/perfect for example. Would make it faster and more enjoyable to do rather than an occasional "put in cash in hope for perfect" type chore). But the only BIG complaint i have is the BUGS! There are going to be some bugs, but there is one where you just. Run. Into. The. Wall. its when changing heroes but you stay suck in the wall and this leaves that ally useless, so thats a big deal.
This game isn't too bad, just lacking the story. The "tiring" system isn't too bad, but not too good either (you OCCASIONALLY have to leave them out of a fight maybe two. Oh noes....) but the music and gameplay is pretty tight. As is normal with this series, it gets laggy after a while but a rest on browsers fixes that. Everyone is being way too harsh and critical on this game overall, with the only two valid complaints (but very valid) being the lack of Story (which is what made this series stand out) and lag (which is annoying for this style of game). Overall, this is another great SFH game and, as long as you don't mind a missing story and some grinding (which is also normal for the series) then this is good for you!
very fun game thats pretty good for the stage it is currently in. Adjust some of the values (which i assume is place holders as this is an alpha/beta stage game) and this game would be amazing! Looking forward to the full game.
If only this game wasn't so short. A fun take on a card based system, it allows you to build it along the way, giving a very fun feel. I mean, some extra cards would be cool and...wait THIS WAS MADE IN 10 DAYS!? Holy shit! Thats impressive lol! Seriously, this game is one of the better and, while short, i truly enjoyed the time (rather than felt content with it) while it lasted. I need to see a sequel, maybe even adding in a "summon" esqu system based on certain drawing, which gives the "creating your own art" aspect even more life to itself. I love this game, its such a unique system and concept and i can't wait to see you do more Cheng.
NOt bad at all for an alpha! i have a suggestion to add some to the game. Mayve you should make a Class Change system based on each Raider to have them upgrade down certain paths. One example would be Warriors can upgrade to become Beserkers (damage up, defense same), Knights (Defense up, damage same) or Commanders (slightly boosted damage and defense) so you can customize what you want htem to do. Also, maybe somehow making a mage like Raider for ranged aoe could be pretty cool. This game just has SOOOOOO much potential ad i think class changes would be epic! Maybe add in extra members (up to 15 more) and stat boosts for soft resets would also be a good addition. Keep it up man!
Atk=Penetrates planet defenses so you can attack bigger and stronger planets.
Dmg=How much damage you actually do to the planet given your Atk is high enough.
Bolt= How many times you hit a planet per click. Basically a multiplier for Dmg.
Auto= how often the game auto attacks.
Please thumbs this up so people can see :)
Idk the proper place to ask for help, so in advance i am seriously sorry for putthing this here, but my game hard reset on me without me doing the reset I was at 2 tredecillion AI so i really REALLY don't want to reset now. Can I plz get some help from these amazing devs. Ty.
OAIS, It's under the Spend K button (where you spend yoru kong credits). It's 30 i believe. You get that button by making the picture of your little guy show up ")
thecool, look in the updates and it will tell you that you can email the maker directly, so you can get help without wasting time in the comments. I suggest doing this, as it will be much easier and faster :)
I have a good suggestion. When we are buying x10, can you somehow implement a system showing how many you can afford at the time? Lets say i have times 10 for the doughnuts and it lights up, maybe a X (number) be next to it up to 10, that way we know by how much we are short.
For anyone complaining about clicking in this game, you buy managers who do it for you, then they will automatically get it for you. They are cheap compared to he upgrades, which triple the money value of that company. If you complain at this point, watch a movie.
The worse game ever. So slow and laggy no matter how good your computer is, andjust to make it worse, the snail is slow evenwhen it isn't laggy. Stop makingcrappy games Badge of the day...-.-
find it hilarious that the only timet he developers respond to a comment is when they make a point that they don't respond to people who give good points whiel the rest are providing good points...
started in madagascar.....60 long days i was stuck there. max transmistions, 3 or above on resistances and no symphoms so they don't shut me in. 60 days! then within 3 days, the rest of the world is mine MWAHAHAHAHAHAHA!!!!!! I win.
Pretty cool game all around needs some work mage allows duel attacking and once you get your intel to 50 and get just 1 point in mana leech you can spam most spells all day long. I suggest making spells go up in cost with lvl and if you can add duel wielding swords. Thanks :)
Thanks!