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Hellraiser1977's Comments

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Snail Bob

Play Snail Bob

Nov. 23, 2010

Rating: 21

Absolutely LOVED the "DO NOT TOUCH" button XD had to push it at least three times just for laughs

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 03, 2010

Rating: 0

OH and another improvement... The scroll length FOR the inventory... LoL.. Found that if I store a lot of parts Some of them get cut off until I use the ones displayed

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 03, 2010

Rating: 0

Great game! but one comment... think that the storage should be universal between all the zones instead of separate. Would make inventory management better

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 10, 2009

Rating: 0

I agree with MP3Daddy.. going to bed to save should heal

Hands of War

Play Hands of War

Jan. 20, 2009

Rating: 0

Bah... I cannot get the game to load anymore... Black Screen all the way.. Although I was playing pretty much all day on friday... got some of the badges... *sigh* BAH I say

Hey Wizard!

Play Hey Wizard!

Dec. 10, 2008

Rating: 0

Well.. the enemies that "FLY" through the ground is verry anoying.. But I found another glitch. When moveing, and you "Click away" the wizzard keeps moveing in that direction even when your pressing the opposite direction for him to go. It resets itself when you press the correct direction. But verry annoying when you watch the char walk right off a cliff.

River Raid

Play River Raid

Dec. 03, 2008

Rating: 0

Great recreation!!! The controls (Left/Right) are still a little more touchy than I remembered them. Maybe adding a config screen where you can adjust the sencetivity? Still Verry Well Done.

Mytheria

Play Mytheria

Nov. 13, 2008

Rating: 0

Finnished the tutorial and got this error report from adobe: TypeError: Error #1009: Cannot access a property or method of a null object reference. at CCG::GameState/check_kongregate_stats() at CCG::GameState/notify_mission_complete() at CCG::MissionPostgame/enter_screen() at CCG::ApplicationBase/switch_screen() at CCG::ApplicationBase/update() Hope that this helps.

Vector starsip

Play Vector starsip

Oct. 01, 2008

Rating: 0

A bit simplistic.... which isn't nessesarily bad to begin with.... The game does need a start screen instead of just starting once the page loads. Controls probably need to be stated sometime during the game and not on the page itself. Once I started to shoot.. I could not move forward only up and down. Was this intentional?

Bomb Jack

Play Bomb Jack

Sep. 29, 2008

Rating: 2

Don't think that the Critters should spawn in right on top of you... BUT good game! Takes me back to the old 8-Bit days ;)

Screwed

Play Screwed

Sep. 26, 2008

Rating: 0

Ok so it is a zuma clone.. but there are other knock off's of zuma in the $10 bin at your local Wal Mart... There does seem to be a noticible "Break" in the music where it loops.. Might want to fix that. But good game none the less.

Digit Twins

Play Digit Twins

Sep. 26, 2008

Rating: 0

Timer looks like it is on Crack!! XD But over all the game is an interesting Idea. Little simplistic though. Could not clear the ? out of the way once I clicked on it though. Possibly need to fix.. or am I doing something wrong? Interesting Idea though

Mazenetix

Play Mazenetix

Sep. 26, 2008

Rating: 0

It's simple... Low on the frustrateing side... Short, sweet and to the point... last level does depend on luck but .. Meh... it's good I thought.

Spreadsheet Escape

Play Spreadsheet Escape

Sep. 22, 2008

Rating: 0

UUmmmm... game rip off much? I seem to recall a game VERRY similar to this one already on Kong... Think that it was Excit.... Badges were included with that one as well.....

Death Dice Overdose

Play Death Dice Overdose

Sep. 22, 2008

Rating: 0

Might be just the machine that I am on.. but the key strokes seem to get qued up causeing the char to move too far in the last direction pushed. I've tried to lower the quality but still had teh same effect.. I release key, char still moves in same direction. Kinda fun though... God giving out LSD pills XD

Ultimate Defense 2

Play Ultimate Defense 2

Sep. 08, 2008

Rating: 0

Just a couple of suggestions: 1. Health and magic need to reset after each stage. 2. While playing the third map the Ninja class, that I deploied, suddenly dissapeared. Which stands to reason that it dosent stay on the field for the duration of the mission? 3. Where as you have possibly (I havent plaied the ver with the dragon if it still exists) made the game harder... I think that maybe it is a little too hard.. maybe tone it down just a little bit. (then again this could be because I am not much of a defence player) take this last comment as you will.

Electricman2HS

Play Electricman2HS

Jun. 26, 2008

Rating: 0

The concept is good.... Does get a little boring though.... may be spice it up a little? Like being able to adjust your STR and DEX?

- Music in Motion -

Play - Music in Motion -

Jun. 13, 2008

Rating: 0

Know that the developer is probably tired of hearing this but..... Boss stage glitched and I fell though the "Floor" No stars and reported the bug to Kong. Overall though it really isn't that bad of a game. Good concept, just needs a little more work to sort out the bugs in programming.

Drakojan Skies Acolytes

Play Drakojan Skies Acolytes

Mar. 07, 2008

Rating: 0

Great game! Don't normally leave comments but felt like this one desearved it... 5/5

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