hepB's Comments

Game comments and reviews

Sands of the Coliseum

Jun. 14, 2012

0

DEVELOPER RESPONSE FROM BERZERKSTUDIO When you buy the slave, the stats and skills resets to 0, so you can manually redistribute all his stats. The slave market guy distribute stats randomly but once you get it, you get a free redistribute so you can upgrade the slave like you want. NOT TRUE!!!!!

Sands of the Coliseum

Jun. 14, 2012

0

Can't believe u guys didn't fix the slave market!!! !@#$@$%@

Sands of the Coliseum

Jun. 10, 2012

-1

@jediflip. when u do what the ceasar says at the end, u get a bigger mp boost

Sands of the Coliseum

Jun. 10, 2012

2

Don't get why you made contender battles in Rome so hard. Our max lvl is 60, and the AI teams there are like, what? Lvl 100 or something. So absurd:P Raise our level cap then. The way it is now, I can win one out of 10 if things are going well. Let us compete, damnit! Oh, and fixing the slave market might help by giving us slaves whose stats don't start out in the basement...

Sands of the Coliseum

Jun. 07, 2012

1

Contender battles in Rome are hardly fair. Please show opponents' stats so at least we can know HOW unfair as we slip into unconsciousness drowning in our own blood...

Sands of the Coliseum

Jun. 06, 2012

0

don't get me* wrong

Sands of the Coliseum

Jun. 06, 2012

1

Dude, i'm getting my a$$ handed to me in Rome contender battles. Maybe it would help if i could buy slaves whose starting stats weren't 10/10/10... etc. Please fix slavemarket!!! Don't get wrong, this is the best game on the net! :D

Sands of the Coliseum

Jun. 06, 2012

-1

main inventory screen could really use a "sort" function... :)

Sands of the Coliseum

Jun. 06, 2012

1

"increases chance to block" is what the description for defense stat says. do u really mean block and dodge? k, i'm done now commenting lol

Sands of the Coliseum

Jun. 06, 2012

0

haven't figured out for sure if defense points affect both blocking and dodging, or just blocking...

Sands of the Coliseum

Jun. 06, 2012

0

manual battles*

Sands of the Coliseum

Jun. 06, 2012

0

needs a "quit" button for auto-battles. i.e, murmillo vs murmillo = stalemate. (in case any1 didn't see it, there's a "quit" button for manual buttons bottom-right of screen...)

Sands of the Coliseum

Jun. 06, 2012

1

@battlebuddy did u get 20 contender battle wins in Rome? NOT! so u haven't "beat" the game, bro :P

Sands of the Coliseum

Jun. 06, 2012

1

YES, fix the slave market pleeease! A lot of the fun is being able to weigh slave stats and buy accordingly. This game rocks! U rock XD

Sands of the Coliseum

Jun. 05, 2012

-5

hey, does anyone know if there's a level cap in this game? (i'll never find out, will i.. *sigh*)

Sands of the Coliseum

Jun. 05, 2012

-4

the game art doesn't need improving, it's outstanding, u dolt.

Sands of the Coliseum

Jun. 05, 2012

-1

anyone know if there's a level cap?? please, someone know and respond, pleeeeaaaase!!! :P

Sands of the Coliseum

Jun. 05, 2012

1

@asmun once u get in roman contender battles, you'll wish your net would NOT miss

Sands of the Coliseum

Jun. 04, 2012

1

is there a level cap in this game? can u open a forum on kong for this game please? insanity searching this comment stream...

Sands of the Coliseum

Jun. 04, 2012

-4

when we're getting our butts kicked in Roman contender fights, could u flash us opponent's level info (full stats would be even better), so it at least makes sense as to why. i'd like that...