the shops ought to add revenue, instead of merely being an ambulance stop. a great idea to add a bit of dynamics to the game would be to make the roads pass thru the shops, and every car that drives thru a shop on their way to and from work would add extra cash.
What pedestrian says, "I need a taxi to take me to the end of the block for $77. I think i'll take that one that's smoking and just left the scene of a head-on collision."
The cops don't seem to mind me driving the on the wrong side of the road, speeding, crashing into police cars, school buses and pedestrians, but don't you dare run a red light! Whatever.
You've got the foundation of a great game here! I hope to see this game expanded! But a few things to fix first: I noticed two intersections(there may be more) that have the stop line on the wrong side of the road. that might be what's causing some of the confusion about getting fined for no apparent reason. second, the lanes seem way too wide for the cars. third, crashing into people is like crashing into a brick wall. maybe need to be able to injure pedestrians and get fined, rather than destroying the taxi. fourth, sideswiping the curb shouldn't stop the car instantly. it would add to the realism to have the taxi to jump the curb instead, or at the very least only slow the taxi down. fifth, the passengers only seem to request short distances. it would be nice to have an "across town" fare from time to time. Fun game!
Check out the official Motor Wars Tutorial on Youtube to find all the game secrets to impress your friends! https://www.youtube.com/watch?v=6iueyXDPjdw
i kept losing my cursor in the explosions, so i custom made my own animated cursors with a free program called RealWorld Cursor Editor. Now i have a highly visible, cool-looking targeting cursor. And not to mention, deadlier than ever!
:D