I have an idea with the objective-suicide problem: If you complete all objectives, you could open the objectives tab (by pressing P), and any objectives that you finished would be replaced by new objectives. Like this comment if want to make it highly rated, agree, or want an update with my system
Soulgame, save problem fixed, but I have a new problem: 7 enemies just isn't enough. Spearmen and soldiers had the same attack, captains and brutes were the most fun, archers barely hit you, and black captains and assassins rarely appear. Can't there at least be one NEW enemy, and the rest of your ideas be in the sequel? Archer captains and ninja are a few ideas, to start.
Glad to hear the save problem is fixed. We have spend the last weeks updating the game according to players feedback, but now we need to focus on the next Soul Adventure. A new enemy would requires lot of time and energy to implement in the current version of the game. I hope you understand.
Game is great, but sometimes i'm trying to capture a castle or town, but no matter how many veteran soldiers or archers I have, the enemy always kill them, so I keep on resupplying troops, but I have no luck. Can you make the enemies a liitle bit weaker?
Hey, I do care about your issue, I've made 2 updates which fixed the problem for most people. I'm sorry if it still doesn't work for you. Have you check the allowed storage for flash (right-click/param) ? Also, try in different browser, Chrome is generally okay.
Feel free to send us a PM to share your thoughts.