I don't understand the complaints about time loop being more difficult. Yes, it's counter most idle games, but so what? It's like you beat the game and unlocked a harder difficulty. Some people enjoy that.
On the moon I have twice as much progress on my phone as I do on the computer. Why? Doesn't matter, both are still stuck at the early game octillion wall.
DrPoopington, the problem is that we do like the game, but can't play it because there is no progress and nothing to do. Even when we are playing it, we're not playing it, but rather staring at a screen that tells us even after a week of staring at it we can't afford anything.
It would be really cool if the achievement button flashed gold every time I get an achievement. I appreciate not having the pop up unless I get a new achievement, but some acknowledgment that I've reached an achievement upgrade would be nice! Thank you!
I love the update, but immediate improvements would be made by adding some labeling. I know the picture is small, but it needs to be labeled as menu somehow, so many people can't find it. Also add the ability to view what the button does by hovering over it allowing it to change to buy or drill etc. I bet you are already working on some of these as we speak. You guys do fantastic work! Thanks.
You guys do a great job and I've never experienced most of the glitches, but today I come on to find that offline mode isn't calculating for me. Keep up the good work!
I'm struggling with all the people complaining about losing their data right now. Export your save often and keep it safe so when that happens you don't have to start over. Now you're thinking like a capitalist.
@groovyagain export copies your save so you can paste it to a document in case your save inadvertently gets wiped. Import allows you to load a previously exported save.