Is anyone else living in constant fear of hitting the Shieldblock upgrade?
I'm at that stage where it has become unnecessary for me, but its always there lurking in the upgrades menu, just waiting for you to accidentally double click on Coordination...
Would be super cool if there was an option in settings to completely lock out the purchase of Shieldblock... maybe I'm just mad though...
it would be niceto see an option to have Item autocast always turnes on... theamount of runs where I forget to toggle all 4 skill on is getting frustrating. But I do realise that's my own forgetfulness.
Has anyone managed to catch any Cards with coins yet? I've tried maybe 7 times so far with coins and failed every time. with a 30% chance that seems aggressively unlucky to me... anyone?
Is it a fragment of my imagination or is this game turning out to be an absolute gem? I wonder due to the depth of gameplay if Sandcastle Builder had any influence on developement... Cause I gotta say, this game is leagues beyond the competition... Loving it!!
Just got the error: See your browser's JavaScript console for more info. The error was: Script error.
But I left the game for a minute or 2 and it actually loaded fine in the end... solved I guess!!
@ Paisua I don't think there is a big differnece. The accumulator is able to send power to other accumulators, but it can not be placed on as many tile types as the transmitter. Use it to your advantage to mine on isolated islands...
Good Concept. This'll do well when it is finished. Looks like it has shed loads of potential to become quite a challenging, brain racking, puzzler. Well done and best of luck ^^
@Slothrop Pull the tab out of the browser and have it open in a seperate window. This works here and for all those idlers that slow down/stop when you tab away.
This game is like a Flash KSP, I think it is brilliant. would love to see lots more content added. I can see this as the start of something really amazing and massive. So much fun to play. 5/5
Yes. The game was made under the influence of the KSP. I have long wanted to make a game about gravity, but I understood something only after the KSP playing (KSP physics is "cheat-newtonian", but it's not a very big difference from newtonian). But now I have no plans to improve the game - there are no enough time to make correct improvements
Good implementation, looks nice too. however I don't really see the point of having the reset. once i have all the spells unlocked and on auto, I don't feel the need to reset, i just feel the need to give up. also the knowledge upgrades and the crystal upgrade are the same and kinda negates the reasons for having them. I'm gonna give you a 2/5 for now, and I'll check back and revise that if you bring any nice updates.
I know the Devs said that patches would be rarer... but seriously, any new content would be nice. The last update was nearly 2 months ago... I pretty much just leave this idling for 3 or 4 days at a time now and log in only to level my guys... might have to call it a day on this one... pity becasue it had a lot of potential... Sad face!
At least every other week!