you know what this game needs? an option to enable/disable double jumps. it's very annoying when there's a green bird and you double jump accidentally.
Headline News: this just in- man caught on camera appearing through a random door in the middle of the forest. bystanders watched as he snatched coins from midair, jumped on a feeble pink slug, and started jumping from tree to tree. later, he crushed an innocent green bird in its nest, jumped down, and exited through another random door. the public is warned to watch out for this lunatic, now on the FBI's most wanted- he wears a suit and top hat, is fairly chubby, and goes by the name "Moneyseize". In a related story, the world's tallest tower has just grown several feet since it was last seen.
nice game. kind of like a mix between 3D logic and continuity, but totally original concept. i like how there's so many possibilities because your gravity switches so often.
nice addition to the second. i like the addition of achievements, but the timed level is kind of annoying. the whole point of this game is to be patient and wait for the right moment, not to be stressed out by timed levels and achievements! anyway, this game fixed the one problem i had with the second- the short length. so hurray for that.
most new nitrome games aren't what they used to be, but this is an exception. definitely a clever and unique idea, and one of my favorite nitrome games. keep 'em coming!
i haven't started playing yet, but this seems kind of like amorphous+. good times, good times... i can't wait to try it. hope it will bring back fond, obsessive memories.
it's possible (but EXTREMELY hard) to beat the game with 27 lives left- only losing one at 1-3, 1-4, and 3-3. Also, I like this game except for one annoying flaw- when you replay a level and die more than your previous score, those deaths count towards your total! this means that replaying a really hard level is highly discouraged, unless you're willing to complete it again. it would be better if the total score counted only the least number of deaths you once got for a level. Good idea, good game, but that infuriating flaw gives this a 4/5.