I don't mind having to spend sardines to finish the 4M foot game, but if you are going to include a way to get sardines for watching ads, at least get the ad system to work. I have not been able to watch a single one of the new opt in ads yet.
great idea, but it runs into problems with execution. Specifically in that by making some resources available only on select planets that are essentially single resource planets, you require the use of cargo shuttles. Shuttling is not a game killer, but the lack of a system to make those shuttles automated is a game killer for me, as it means that this game is not an idle game, despite the pace of the rest of the game being that of an idle game. Fix the automated shuttle problem, and this could be a lot more playable.
suggestion- currently it is better to not produce medicine, as the percentage of the population in the workforce is higher than if there is sufficient medicine. Maybe you could adjust the retirement age so that producing medicine doesn't reduce your workforce.
Great game, only problem I can find is that AI enemies can shoot into squares that the board says is impossible (green squares.) but still 5 stars, esp. as that is the only problem I have found.
Hm, if you think there's a bug with the AI line of sight please give us details at support@cardhunter.com (which enemy, which adventure, which attack).
Mr. Hippo
You have created a really cool game that keeps me coming back for more. However, amongst the awesomeness that is AdVenture Capitalism, there is a problem. Specifically, the bonuses from the 225, 250, 275 levels of newspapers do not take effect. the 2x and 3x multipliers are not reflected in the yields of the affected business. Do they take effect in the total CPS and are simply not shown, or do they simply not work?
It would be nice if we could increase the # of enemies entering the screen per minute. As it is, it doesn't matter what level you are at, the pace stays the same regardless.
Good game. I am currently at lvl 255, one outfit and no blue or purple weapons have dropped yet. I think that the drop system needs some work. Other than that, pretty fun.
I had to fix more urgent problems, next thing are automatic cargos