I like the game, a lot, but the rogue is a little underpowered, sense you have to put points both into str and agility you can't afford to get any health on him if you want the best gear. His armor should work through agility.
you have to have a divine blade to kill the dragon, but half the time i get to the dragon without even running into a divine blade. your random sensor is pretty crappy, I have to give this a 3/5 and am really close to dropping it another.
I agree with punksush1, the only skill worth putting 1 point into is the reveal skill, then right back to damage, but all in all the game is awesome. @ copperhead, no crap the scenery is in the way, they purposely block off the spots that would be too OP so you can't just crowd everyone in the best corner, that would be way to easy. many games do this in different ways. 5/5
1. The colors are terrible, make it incredibly difficult not to lose track of the grid.
2. Lives in sudoku was a terrible concept.
3. not being able to use the keyboard is crap.
I have to give this a 1 out of 5 for the mere fact that you took a simple game and made it worse.
why is it that the first trial is the only one I can't beat, that golem's speed or damage needs to be scaled back, unlike the other boss fights i can't use my hero to kite it around because its gets 1 shot.