What did you say about hool? Police.. you can't kill ppl by ramming your ship into them... And everyone knows what 'refreshing' is. 4.5/5 I think now. Wish you could colonize planets and build like an economy, but then it would be like Unification Wars... Oh well.
If they were gonna make a story mode, like riverviewroyal said, that wouldn't be such a good idea... If they did have single player the only thing i can think of is if they had 300 cards and it was designed like those game boy advance pokemon games.
@ Scion: No I don't think that's luck. There's probably 400 people like you, and the rest get cards like every 30th game. The differences fall into a curved pattern; the game has a screwed up card-earning formula.
There is no such thing as luck in this game. Even though sometimes I say my opponents are lucky, my statements are false. Because this is a program, there has to be a mathematical algorithm to determine miss/ crit hit rates. If you aren't able to take on the stun your opponent gave you, then you either suck or you were doomed from the start (i.e. you didn't use the right strategy, or you missed that intercept). I know it sounds radical but this is the truth.
It works like this: If you suck and have no luck, you have a win/loss of 0:1. If you suck and have luck, you have 1:1. If you don't suck but have no luck, it's 2:1. If you don't suck but have luck, it's 3:1. So stop whining :P
They said they were releasing four new decks later this fall (like Villagers, Vampires, etc.) ... *coughs* never! *coughs* ... and I hear the card winning percentage was increased to 10% but some weird stuff has been going on (If you think 10% isn't enough, don't even play).
@Whyzkatt- I already have a good combo, all i want is to increase my deck size, and possibly create new decks.
@Dr_Meatus- Only a few characters are highly resistant to Dark Magic, so Rush of Bats is really deadly. You can win entire games by using rush of bats and intercept.
I can understand why they don't want to give people a second chance to earn the cards, but some other ideas ought to be put in place or considered A DEGREE MORE.
F-ing stupid; a hundred people have said it so it must be some sort of statistical error in the making of the game... There is clearly a curve in that many people are either having lots of wins but few cards or few wins and large amounts of cards. The improbability of this being random is infinitely large. Author must have screwed up somewhere while creating the game. Although a tadbit dissapointed i give it a 3.9/5
The negative energy has stopped emanating? good.
P.S. I liked how saske98 tried picking a fight with no one XD. but i will stop with the negative energy as well.
First off I must say that this game is excellent and deserves a 5/5... but the storyline... perhaps the"old dried up marker" could have been the pilot? There were lots of things you could have done... but a weak storyline... doesn't affect the gameplay... so it remains a 5/5