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Game comments and reviews
Nov. 21, 2010
Dual/Triple: Earth+Seed=>Tree/Mushroom/Grass; Human+Life=>Death/Corpse; Human (or Man)+Prayer=>Heavens/Religion; Human+Heresy=>Psychology/Atheism; House+Fire=>Ash/Suffering; Man+Woman=>Sex/Life; Human+Werewolf=>2x Werewolf; Human+Demon=>Soul+Corpse; Beast+Weapon=>Food+Blood; Sin+Money=>Greed+Theft
Jun. 01, 2010
It seems that thieves always steal an arm or an armor from the beginning of the pack. So, put a cheap one there as a sacrifice. Fun game with some minor bugs. 4/5.
May. 26, 2010
Nice graphics but poor core gaming design. I blasted level 9 and 10 at first try simply by putting pure lvl-6 mushrooms at the cross roads. For the upgrades, I'd recommend Earn Cash --> Increase Wave Length --> Increase Attach Damage. As I said, combination of colors isn't really necessary. However, you can use slow (B/Y/G or B/Y) with +2 duration accessory, instant death (B/W/G) or teleport (W/Y/G) with +2% chance accessory, and huge damage and range (B/W/Y) with nullify accessory. Confuse (W/G) is also interesting to use.
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