also when you pick a crate up you should get something from it useful even if it is just 1 point, 1 point can help alot. Snipers should 1 hit kill (becuase they attack so slow)
Here is some things i would like to change... When one of your soldiers gets hit he says "ich bin hit" thats german, aaa guns should down a plane 100% (sometimes they dont they cost 20 points so i think they should) healers heal faster or they are worth 2 points (they heal slow and don't attack), If you want to move a man you should be able to move him instead if he is targeting an enemy he stands there, Also please explain why scouts are worth 5 points they dont help me know what is coming or anything...
A = Save/Help everyone
B = Save/Help everyone except for stranded girl
C = Die from boat dropping mines
D = Die from submarine
E = Kill everything and Everyone
If this helped you copy and paste it to share it for everyone!
manouvre ribbon= keep first soldiers alive for 10 min. bronze star=survive 50 waves war effort ribbon= deploy 100 soldiers combat ribbon=kill 100 enemies in 1 mission logistics ribbon= recapture 50 crates BBQ medal= burn 50 enemies meritorius unit commendation= survie 1000 waves before 25th mission sapper comendation= do 50 constructions medal of honor= kill 200 enemies in one mission. thats all i got urb's anatomy = issued when 100 enemies have been blown to peices by grenades soldiers have 10% chance to be deployed with grenades infatry specialst badge = issued when less than 1000 men where deployed after the 50th mission , reduce the concentrate fire timer to 30 seconds air command, issued when 50 enemys have been killd in airstrikes keep it going and add urs
this is actually really fun but when i first started playing the controls were understandable but hard to develop a natural respond to it 3/5 needs more..work done with this