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Howitzer21's Comments

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NoNoSparks: Genesis

Play NoNoSparks: Genesis

Sep. 24, 2013

Rating: -8

The user interface sucks!

Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Sep. 16, 2013

Rating: 5

I don't want to spoil the debate for anybody, and I'm not looking to start a religious debate here, but just know that the first major debate in the game is making some over-generalizations about religion. Not all religions come out of the exact same cookie-cutter like that. I don't think this was meant to seriously push that idea, but just keep what I'm saying in mind.

endeavor

Play endeavor

Sep. 15, 2013

Rating: -1

They should've done a better job emphasizing the fact that the game is somewhat open-ended - and emphasizing when it is that you're actually making choices. Still 5/5.

Crush the Castle

Play Crush the Castle

Sep. 14, 2013

Rating: 0

Castle 12 ftw!

I Am Level v1.0

Play I Am Level v1.0

Sep. 12, 2013

Rating: 2

Well, I wasn't expecting a "spectacular ending", but it would nice to be have a few achievements set up... Still, 5/5!

WarLight

Play WarLight

Sep. 08, 2013

Rating: 5

The pop-ups are real bad about getting cut off.

Momiga

Play Momiga

Aug. 17, 2013

Rating: -10

There towards the middle, it kind of looked like the game was possibly over, due to the nature of the challenge.

Wonderputt

Play Wonderputt

Aug. 17, 2013

Rating: 7

This is a shining example of what games on Kongregate should be.

LQD 1: Wanderful

Play LQD 1: Wanderful

Aug. 16, 2013

Rating: 7

How does anybody get this much done in 72 hours without knowing the primary language / API first? I don't think it's even a matter of hiring more people. 4/5, simply because I am genuinely impressed.

Flatland: Fallen Angle

Play Flatland: Fallen Angle

Aug. 16, 2013

Rating: 4

When you strike an enemy (not just rub up against them), there doesn't seem to be a very logical way to tell whether you're going to hurt them, they're going to hurt you, both, or neither.

OVNI

Play OVNI

Aug. 15, 2013

Rating: 7

Rated 5/5. Just needs achievements

Pel

Play Pel

Jul. 19, 2013

Rating: -1

Doesn't miss a beat after you lose a life, does it?

Pel

Play Pel

Jul. 19, 2013

Rating: -1

Even having played Atari as a kid, I almost rated this like 1 or 2. I am so glad I didn't.

Canabalt

Play Canabalt

Jul. 19, 2013

Rating: -2

Can you actually beat this game?

Canabalt

Play Canabalt

Jul. 19, 2013

Rating: -4

This is ALLLLLmost a good game - just too much of it depends on shear, dumb luck though.

The Fancy Pants Adventures

Play The Fancy Pants Adventures

Jul. 13, 2013

Rating: 3

It's good, but every Flash Player game needs a good ol' restart button or something, without you having to actually refresh the page or what have you.

Reverse Boots

Play Reverse Boots

Jul. 12, 2013

Rating: 2

Easy, but fun.

Mars Colonies Demo

Play Mars Colonies Demo

Jun. 19, 2013

Rating: 2

One thing I'd like to point out is that there needs to be more of a tutorial at the beginning. The tutorial character is spending all that time to just sort of goofing off and not really explaining anything, and a lot of pretty important details about just the basic instructions are not even getting covered. It might seem, for example, like it's not important to briefly mention that you have to be able to actively view metal component locations before placing an extractor on top of them...until you try to demolish the geo radar that's displaying them in the first place, just to make room for the metal extractor. That example was pretty easy to put two and two together and figure out anyway, but some of this stuff takes a lot longer to get past. Less goofing off in the tutorial, more time actually explaining things please.

Mini Commando

Play Mini Commando

Jun. 13, 2013

Rating: -1

It would've been a good game, except for two problems: It was too short, and even for somebody who can think outside of the box and adapt quickly, there just wasn't really enough rhyme and reason to the gameplay.

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