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Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Aug. 10, 2013

Rating: 2

A better gem management system would be appreciated.

Dungelot

Play Dungelot

Dec. 12, 2012

Rating: 1

You need more consistent seeding. I'm getting either runs where health and spells are overflowing every level, or runs where just about every other tile I get is a trap and I can't get off my feet because my health is constantly getting merc'd

Hordes and Lords

Play Hordes and Lords

Nov. 13, 2012

Rating: 2

Draggable view so that I can see further in the terrain would be nice. This ties into what is really my only complaint of the game is the way additional units show up on the field. Often there is little or no warning when they appear, which I feel gimps the strategy part of the game for me. I don't have time to reposition or ready myself before they're suddenly (in one mission literally) on top of my archers. I like how it sets up in survival mode, where I know they're coming before they show up, and I wish that feature could have been used a bit more in the main campaign. Other than that, an immensely enjoyable game.

Relic Of War

Play Relic Of War

Aug. 17, 2012

Rating: 6

Pathing is awkward, poor unit priority targetting. But the part the gets me the most is that I can only produce one squad at a time? When I have to go up against an opponent that has 6 factories to produce from? Exactly *how* am I supposed to keep my unit count equivalent, especially when they start churning out "hero" units at me? I'm already limited by food count and money, allow me to produce more than one unit at a time. Please. There's a foundation for a decent game in here, but it's missing a lot of polish.

Ink Battle

Play Ink Battle

Apr. 03, 2012

Rating: -2

Everything other than your special is useless. Missile is a complete waste of money. Good concept, poor execution. 2/10

Rebuild 2

Play Rebuild 2

Oct. 14, 2011

Rating: 2

Quality. A solid improvement on an already great game. A bit more character customization would probably be my only request. I also think that Scouting should be an actual level-able skill (with the obvious implication that higher infested areas are riskier to scout and a low-level scout could be in trouble).

Battle Beavers

Play Battle Beavers

Aug. 19, 2011

Rating: 2

Am I the only one who feels the targeting for this is really awkward? I've died so many times because I've stood next to a guy and hit air while he kills me.

Insectonator: Zombie mode

Play Insectonator: Zombie mode

Jun. 01, 2011

Rating: 2

Why wouldn't you just put the gems in your pocket? It seems like that would be a lot easier.

The Eternal Battle

Play The Eternal Battle

Feb. 16, 2011

Rating: -10

2/5. Why? Not because it's a DotA rip. I have no issue with them taking the same game play (or you people should be crying about every FPS ever made). The problem is that it's incredibly boring and limiting. I have a choice of 4 heroes? And no spells? What? Plus the tower aggro makes it idiotically obnoxious to push.

Champions of chaos

Play Champions of chaos

Jan. 05, 2011

Rating: -4

The music is repetitive and annoying. The storyline is semi-retarded. The voice acting is god-awful. (The toad brothers seriously made me cringe....was that the best Jamaican accent you could fake? Really?) The training ground features a whole 2 units that don't scale with you. Only point for that is to grind for gold. The llamadrome is retarded. There are no stats or anything to actually base a bet on. Blindly picking something and hoping you guessed right isn't fun. This is a pretty below average game.

Smiley Showdown

Play  Smiley Showdown

Aug. 31, 2010

Rating: -5

It was fairly entertaining...for the 5 minutes it took to run through the entire thing. Too easy, too simple, very little replay value.

Epic War 4

Play Epic War 4

Jul. 16, 2010

Rating: 3

First level: Wow! This is really cool! Look at the nice art, and how awesome my hero is and doesn't afraid of anything! Second level: Wait, I don't actually do anything in this game....

Zombie Outbreak Simulator

Play Zombie Outbreak Simulator

Jan. 27, 2010

Rating: 0

This has a lot of potential to be completely awesome. Just some things I'd like to see added: Some sort of scroll (using mouse or arrow keys) to complement the clicking on the minimap. I'd also like to see some sort of ability to "tag" civilians (perhaps give them personalized names, see kill stats, and a side bar so you can jump to their location)

Cell Warfare

Play Cell Warfare

Mar. 04, 2009

Rating: 0

While visually appealing, I cannot help but feel this game is a simpler version of Amorphous+.

Apocalypse

Play Apocalypse

Jan. 04, 2009

Rating: 0

Eh...so/so in gameplay. And rather easy. I won with only 3 offensive techs... Max Flare Max Firestorm Max Heal And then Max Solar/Lunar Max Fire Mastery

Mytheria

Play Mytheria

Nov. 19, 2008

Rating: 0

White is ridiculously OP. More or less a flash version of Magic: The Gathering. Entertaining enough, though. There should be some sort of option to "test" your custom decks by having the AI use them against you.

Battalion: Nemesis

Play Battalion: Nemesis

Sep. 04, 2008

Rating: 0

Fire Emblem>Advance Wars

The Necronomicon

Play The Necronomicon

Aug. 30, 2008

Rating: 0

Insanity shouldn't cap off at -10...you can just sit there happily and cast all you want if you get one of the easy insanities (xenophobia, I'm looking at you). and Meglomania is freaking sick.

Arachnophilia

Play Arachnophilia

Aug. 26, 2008

Rating: -1

Old game.

Feudalism

Play Feudalism

Aug. 25, 2008

Rating: 0

I find the battles to be incredibly awkward.

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