It'd be cool if daily bonus got more rewards per time spent in-game or maybe for constant collecting of it... like 5 days in a row - 1 rare chest, 20 days in a row - 2 rares chest, 50 days in a row - 5 rare chest and so on :DD or maybe some static rewards for every day in a month, like some mmo's have and if you collect every, then the last day will bring ultra super powerful reward
It would be great if there was more then 3 challenges per time, because some heroes are low level and you play them on early stages, and some are op and you play on high levels... but challenges are used almost all the time for those op'd heroes and max level reached
Life kicked in and we didn't have much time over the new year holidays. Now back to work, but the next update will be huge one, so it will take time to do this.
Since it's multiplicative, 3x3x3 = 27, which is better for $/sec than x10. But sometimes speed can be more important than price, so it's up to you to decide.
Yes, we wanted a different experience for the 2nd town, including upgrade effectiveness. If you've noticed, quality (price) upgrades in the 2nd town are also much more powerful than in the 1st town, and upgrade costs grow slower, so you can do upgrades more often than in the 1st town.
I like to do a hard reset after a new big patch in the game.
I want to say thanks for this new user-friendly interface. It got smoother and better.
Dunno about second town. I am now at milk. :)
Sorry, but amount of balancing with the 2nd town turned out to be a lot more than we expected, so we had to delay the update to make it more playable. We're also working on a major update, such as adding storyline, managers, active abilities etc, so this slows us down as well since we have to integrate all of this with the game balance. But we still want to release the 2nd town with smaller updates before the major update. Thanks for understanding!
Will think about how to address this. Probably we'll not lock the missions for the low level characters as the player progresses on the levels map.