played again, now it seems the ship fires, which adds to the gameplay. You should add what each group does in the instructions. i.e. baby things act as shield to the firing, explain that the vertical matching only attacks that column, so timing completion of a column with ship location is important. it was frustrating to learn when i made a column and they would go attack and miss. actually like the puzzle and strategy elements of the game, but it would be nice if the erasers could be placed as a shield to keep a better stock of monsters without losing 2 pieces in a turn.
Great game, it would however be nice if you could select specific target for catapault unit instead of just attacking random units within range.
also, allow the coin magnet artifact on the survival, as the coins dictate the score. its as much a competition of coin collecting instead of strategy currently.
not much of a game, but a nice workout calculator to keep track of your real life exercise and project battle power. the + for leg techniques respawns broli and the calculation for them keeps putting up NAN though. possible bug?