Gold are in too large number with too little use....later you will be earning millions and billions of gold and still gaining no matter how many time you die and restore HP
Hello IAHHAI1! There is certain requirement to run unity web player, for the requirement, please check out this link: http://unity3d.com/unity/system-requirements . And if you do fulfill those requirement, perhaps you may do some troubleshooting on your side using the following link http://docs.unity3d.com/Manual/TroubleShootingWebplayer.html . Let me know if you have any further issue regarding this, thank you! =D
You should be able to put up gold,relic,for card not card for gold,relic,card,and you should be able to trade more than 1 card at a time or for more than one card,People also ask for an auction which people bid for gold for a certain card and the Dev should like put one card per day up in auction so there will always be something if someone dont put up
need a better way to search auction,like a dropdown list for requirement to get that item,ie: Player A try to trade their Minerva for 1000Gold and Dark Lancer,the drop down list should have an option for Gold and when you click it all trade that require gold as one of it requirement for trade will appear which mean Minerva,there should also be a dropdown for Card which when clicked Minerva will appear,and a dropdown for relic,when click nothing will appear if no trade in "Trade" have relic as requirement
The "all out" button in PVP should be cost the maximum we have,if we have 2 action and use all out,our monster will gain 200% instead of only can use if 5 action
Why do we have to click "Start" anyway,it pop up is fine but you shouldn't have to click it to begin any match,and some random attack are all in the wrong way and can cause a match to be a loss so we should be able to target who to attack
Hello IAHHAI1! There is certain requirement to run unity web player, for the requirement, please check out this link: http://unity3d.com/unity/system-requirements . And if you do fulfill those requirement, perhaps you may do some troubleshooting on your side using the following link http://docs.unity3d.com/Manual/TroubleShootingWebplayer.html . Let me know if you have any further issue regarding this, thank you! =D