why don't longshots count as headshots for my w-tasks and contracts? they are headshots after all. are we really going to be penalized for doing exactly what we're supposed to just because we do it from past 20m? if so, i don't think i understand the reasoning.
ok, here is why the ideas of 1. trading cards for gold and 2. trading cards of the same rarity from the same pack are terrible ideas and easy to corrupt. #1: all a person has to do is create an alt account and casually buy packs and then put the cards on auction for a low value, switch to their main, and buy them up. #2: although they may be the same rarity and come from the same set, cards don't have the same value. for example: in the standard set contaminant scour and crop duster are waaay worse than aegis, vigil, daemon, and every other rare in the set. also for awakening: miradren vs (once again) pretty much every other rare. and you can't make it fair by only allowing the same type of card in the same set of the same rarity because of, if for no other reason, yurich and dracorex in nexus and just to name another reason: virulentus vs lord halcyon and lord silus in terminus.
can you please make something other than esc the button to leave a match (perhaps "p")? i really hate having to exit full screen to do it (makes the whole process take longer, plus the time having to put it back in full screen). i know it doesn't seem like much, but it really would be so much more convenient.
ok, my amended areas of very small confusion/few dislikes. 1. like everyone else, no sprint 2. the distance it takes to be hurt by and the amount of damage we take from "falls" is still ridiculous. i walk down a hill and lose 15-20 health. 3. if holding the shift button makes my guy walk, what in the world do you call what he's doing when i don't? 4. why don't longshots count as headshots for contracts and w-quests? 5. what was the thinking behind the contract for 4 stormkills in sawmill dm? i think there's only a few players that could get that without help from other players.
ok, my areas of very small confusion/few dislikes. 1. like everyone else, no sprint 2. the distance it takes to be hurt by and the amount of damage we take from "falls" is still ridiculous. i walk down a hill and lose 15-20 health. 3. if holding the shift button makes my guy walk, what in the world do you call what he's doing when i don't? 4. why is it that i sometimes get a longshot by killing a guy halfway across the map but don't when i kill someone on the complete other side using the same gun? 5. what was the thinking behind the contract for 4 stormkills in sawmill dm? i think there's only a few players that could get that without help from other players. 6. i kind of think we should at least get acknowledged for long-headshots. i would like to see that not only did i kill someone from really far away, but i also did it the best way possible.
i wish they would find/fix the glitch that will happen rarely where you tell it to play one card and it plays a different one. just got screwed royally because of it... again
is it just my bad luck or have wbs gradually become WAY less common than when the daily chance was first changed? i can deal with just getting shards but it's still somewhat annoying.
well, the second occupation pack came out... i still don't know if i should buy it now or wait until the third part comes!!!! occupation seems to have better cards now (that berserk, fear, refresh legendary looks soooo beautiful right now). so does this mean i should wait for the third part since occupation has been improved by adding this second part or should i buy now? i still don't know what to doooooo!!!!!!
i don't fully understand, do i want to grab my pack now or should i wait for the rest of the expansion because they're gonna add more cards? or are the cards in right now mostly the better stuff?... i don't know what to dooooo!!
can we please have an alert on the homepage when our faction is invading? i don't like accidentally wasting energy on a war just because i see the war alert and forget to check if i should be doing an invasion instead.
can we please have some sort of battle mode where both players play at the same time so it's harder to counter each other's cards because of someone having to lay first. and i know you think that making it so the first lay doesn't get its first a turn counted equals that out, but it doesn't.
um, nokomment... mrbob wasn't saying anything to you. and bob, it's been said several times that that isn't a good idea because everyone would just make multiple accounts to win the free wb's and would then trade with themselves.
well, if you have a tie in a multiplayer competition (1 of the 4), it doesn't split first and second between the two ppl. one of them gets pts for being
'first' and the other for being 'second.' hope they change this...
you think that's bad? i just blew up an oil barrel that blew up an oil barrel that blew up an oil barrel that blew up an oil barrel that blew up an oil barrel that blew up an ATM....
Haha they're placeholders.