1) Needs a "select all barracks" button. 2) Don't have units that top up a barracks to over 30 just disappear, send them back to their origin, or off to an arbitrary enemy barracks. 3) Nice game, good change on the other games of this type.
I can't even make the second jump on the second level, perhaps you should make the first few levels a little less about the upgrades you get and more about timing?
Well there are certainly plenty of bugs: Full Defence doesn't work, your units still head towards the enemy. Ranged units sometimes head straight to the enemy and die. You lose when your base gets to half health, but you have to get the enemy to 0 health. The "double damage" upgrades are not double damage, since I'm quite sure 3*2 does not = 9 (skeletons on mission 2 did this for me, after that it's hard to tell with other units and other upgrades).
But I do still like the game, nice time waster.
Needs an option to turn off the boulder smashing gloves. When climbing through mazes, I try to just throw myself and hold "grab" until I hit something, but with those gloves, "grab" turns to "smash" and I fall to the floor... Also, let me turn off the feather thing too, that can get very annoying around spikes.
Can we have an auto-save after each battle please? Finished the boss battle, then forgot to save. Great game, but don't think I want to go through all the levels I've lost again simply because of the grindfest...
How am I supposed to beat the level where you get swallowed by the crocodile? I've reached 100% toxin, but nothing has happened. Now I just keep getting attacked and occasionally lose the ability build anything. Was looking a good game up until there...
Never mind my previous comment... Turns out there's a bug... If you choose to take the tutorial, you don't have access to all the other types of missions (at least, up to 4th mission anyway)... If you're stuck there, delete your character, start again without doing the tutorial and then you can get cash by doing other types of missions :)
Well that's great, 4th mission and I can't do it - I tried plenty of times, but each time died on the last target. Any tips on how to get passed this? If there's a way to go back and get money that I'm missing, please tell me because I don't see other missions like the previous game (are there any other types later on?) and I can't go back and do the old missions... Shame, I really liked the first one... 1/5
It's a good start, but certainly needs a lot more work: 1) Should be able to hover over upgrades before you accept them as a reward. I've often found that when I get it and add points to it, the ability isn't as great as the description makes it out to be... 2) The missions where you have to collect things, it's not cool when you have to do those missions lots of times because the item doesn't turn up, or only turns up if you kill other cells (who get killed by their allies sometimes, or the item is eaten by other cells)... 3) Spell check is your friend... 4) It's pretty hard to see certain cells on some of the backgrounds, go back and check over every level and make sure that you can see the attacking/collectable cells... 5) Do the different options at the start of the game do anything? Or are they just for show? Also, make them more visible, most of them looked the same to me when put on the cell, but the icons were all different.
I think there's a better way of making levels harder than just giving the enemy more power, gets very frustrating when a few stray bullets cause your tower to stop firing.
Puc, I just read the FAQ (completely didn't notice it down there in the game info part) and it's a problem with flash. So if you lose focus on the game, it slows. Good idea in principle, but messes up idle games unfortunately :(