This is a fun game, and it sort of reminds me of Fallout... which was an amazing game, so that's a good compliment.
However, I think there are a few things that could be changed very easily that would enhance the game a lot.
1: walking across the desert takes a long time for no good reason. "fast" mode is slow... nothing is added to gameplay by this, it's impossible to avoid robbers, so it's just like a cut scene you watch and wait to see what happens.
2: On a similar note, the requirement to look up the heading of a town and then align yourself to it and click is needless busywork... it just wastes our time, let us click on a town and head that way automatically
3: in battle, it's annoying how sometimes you need to pan around, scouring the desert for where the robbers and your own men are located. A simple mini-map with green and red dots would be really convinient
Single player AI did a few notably stupid things...
Like Jacen said, it seems to never change range, even when its character is at a big disadvantage at the current range.
Also, he tried to intercept when it was impossible for me to switch (his character was Tafari)
I think it would be cool if in addition to a contest for high scores, there could also be a contest for lowest score, because sometimes it can be more tricky to figure out how to get a really low score than you would expect.
As to the MrRubix vs. Makaak argument, MrRubix: I don't understand how you know specifically what response time Makaak has to correspond with his score. The two scores are recorded independently. For instance, my response time record occurred with a run of only 5 items where I got only 1 star.
Good game, I've been enjoying playing it. I was just wondering a few things. How exactly does it decide how many stars you get? Also, it seems like for the first round, my time is always a multiple of 31ms. Is this a part of the game, or just my computer?
My one problem with this game is that there's no punishment for being defensive... in multiplayer, if your opponent sets up their army as just a bunch of wizards or something and then camps the back row, there's no way to win.
There should be some kind of punishment or way to force each player to attack.
Also, this same trick works against the computer, because it will always charge forward, so you can just wait for him.
The biggest problem with this game is that it is too easy. Secondly, you should be able to switch weapons whenever you want, you shouldn't need to wait for the reload, that doesn't make any sense.
Greg: I sort of agree with you. 1st time, die instantly. 2nd time, make it through. 3rd or 4th time, get a better ranking. Now you're done. That's my problem with this game, very low replay.