Rolando, you need to use your spears. When you run out, jump over the fish when it tries to attack you, and spear will fall along with those massive rocks
And what, no special ending for getting all of the snails?
And TheYFiles, where are you stuck? I found that going to the very edge in some areas then jumping just as I start falling lets me JUST get across. Also, oddly enough, dying can sometimes get you above water, depending on the situation
There is a glitch in the game. Two, actually. One, the first possible spot you can blow up using a mine, well, if you cross it from the top, you fall through. Two, when you jump on land, it makes splashing noises
Ok, I played some more. You need to put a maximum size on this, and maybe a counter to tell you how long your upgrade will last. I cover the whole screen now
Maybe make two size upgrades (50% increase (25% decrease for foe) - 10 coins. 100% increase (50% decrease for foe) - 15 coins.), with the upgrades being unable to stack?
Also, try making the enemy use the occasional upgrade or downgrade as well
3/5. Good concept and time waster, but needs improvement
Great game, 5/5 in my opinion! Games like this are a rare sight!
Although I was expecting to mix and match breath types myself for some reason X3
If you make a sequel, add more breath types and behaviours, and give the hero a few more things that they can do. I can already think of behaviours:
Hoarder - Take all of the treasure on the map
Kidnapper - Kidnap a princess (Ok, I know, cliche, but meh. It could be explained as the dragon tries to get political power, going the smart route instead of the brutish route)
And breath types:
Ice - Freezes things. Could be used to freeze a lake and random people (destructive) or... *shrugs*
Mist - Used to cause a fine mist to cling to the ground. Can be used to make people get lost