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Feb. 26, 2010
thanks for the feedback everyone. I can see where almost all the feedback is coming from. The one area I would like to address is pure luck. In my opinion there is a lot of strategy and patience needed to beat the game. Ex: Anticipating where they will bounce and using your bubbles in strategic locations to 'herd' the rest of the particles into a tight area. If you go quickly and just click around then you will lose and probably not find it fun. But that is my biased take after spending countless hours coding. Keep the feedback rolling, I am all ears. And thanks for playing.
Feb. 15, 2010
no mute button. 5/5 ;) Great work @GamingYourWay. Very polished and love how you took a different spin on TD.
Nov. 18, 2009
pac man for ninjas! Really enjoyed the game. I would like to try a version where you could kill the guards... but I realize that would completely change the dynamic of the game. wouldn't want to change this one. well, maybe not get shot if I am standing on top of the exit ;P. regardless, enjoyable game
Jul. 05, 2009
wondering if I should have hazard mode unlocked off the bat... i think that is where the replay value is
thanks for feedback. @Joker, try Hazard mode... it kicks it up a notch.
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